Your game looks really good and easy to grok the different ingredient types due to good art direction/design.
Your game looks really good and easy to grok the different ingredient types due to good art direction/design.
Good luck tomorrow.
Good luck tomorrow.
Seeing your posts remind me of other indie games produced/assembled at home from @dnlnwmn.bsky.social & @travisdhill.bsky.social. Kudos, y’all.
Seeing your posts remind me of other indie games produced/assembled at home from @dnlnwmn.bsky.social & @travisdhill.bsky.social. Kudos, y’all.
youtu.be/Cog8b8ojji0?...
youtu.be/Cog8b8ojji0?...
2. Nevada City ($10)
3. Dive ($4)
2. Nevada City ($10)
3. Dive ($4)
1. Free Ride ($5)
2. Nevada City ($4)
3. Dive ($10)
1. Free Ride ($5)
2. Nevada City ($4)
3. Dive ($10)
1. Would you define “strategy games” by weight/mechanisms/decision space/agency/etc?
2. Would you propose that count of plays for each game may depend on a player’s experience with similar games or that [hopefully] each game brings unique depth & discoverable strategies?
1. Would you define “strategy games” by weight/mechanisms/decision space/agency/etc?
2. Would you propose that count of plays for each game may depend on a player’s experience with similar games or that [hopefully] each game brings unique depth & discoverable strategies?
Sweet base boards though!
Sweet base boards though!