Currently working on Sugo!
https://learus.itch.io/
https://learus.github.io
This time, a "dark" card, with a few layout additions. Dark cards are selfish, corrupted, that make you stronger at the cost of your teammates wellbeing.
Beseech allows you to steal other players' cards that they have exhausted.
#gamedev #boardgames #roguelike #artshowcase #boardgamedesign
This time, a "dark" card, with a few layout additions. Dark cards are selfish, corrupted, that make you stronger at the cost of your teammates wellbeing.
Beseech allows you to steal other players' cards that they have exhausted.
#gamedev #boardgames #roguelike #artshowcase #boardgamedesign
We've got to work and there's new stuff to show!
Presenting "The Bandit"!
One of the first bosses players can fight in Sugo, he's a menace! Pouncing out of nowhere, shanking and stabbing.
Warriors beware!
#gamedev #artshowcase #boardgames #boardgamedesign #roguelike
We've got to work and there's new stuff to show!
Presenting "The Bandit"!
One of the first bosses players can fight in Sugo, he's a menace! Pouncing out of nowhere, shanking and stabbing.
Warriors beware!
#gamedev #artshowcase #boardgames #boardgamedesign #roguelike
What do you think? Is he villainous enough?
#gamedev #boardgames #roguelike #artshowcase #boardgamedesign
What do you think? Is he villainous enough?
#gamedev #boardgames #roguelike #artshowcase #boardgamedesign
"Dash Attack" is a wind 🍃 card, that buffs the next card while also doing damage itself and preparing a powerful combo! Maybe you can play it with "Press the Attack"?
#gamedev #boardgames #roguelike #artshowcase #boardgamedesign
"Dash Attack" is a wind 🍃 card, that buffs the next card while also doing damage itself and preparing a powerful combo! Maybe you can play it with "Press the Attack"?
#gamedev #boardgames #roguelike #artshowcase #boardgamedesign
This time, also showing the card layout.
"Press the Attack" is a fire card that gets stronger the more setup you and your teammates do in a turn.
What do you think?
#boardgames #gamedev #boardgamedesign #rogulike #artshowcase
This time, also showing the card layout.
"Press the Attack" is a fire card that gets stronger the more setup you and your teammates do in a turn.
What do you think?
#boardgames #gamedev #boardgamedesign #rogulike #artshowcase
This is "Charged Blade"! What do you think? Can pixel art pieces work for board/card games?
#boardgames #gamedev #artshowcase #boardgamedesign
This is "Charged Blade"! What do you think? Can pixel art pieces work for board/card games?
#boardgames #gamedev #artshowcase #boardgamedesign
Big shout-out to David Snopek's tutorial! I'll definitely understand the concepts fully one day.
www.snopekgames.com/course/rollb...
Big shout-out to David Snopek's tutorial! I'll definitely understand the concepts fully one day.
www.snopekgames.com/course/rollb...
Our new Priorities page is a wishlist of improvements we’d love to see and where contributions, sponsors, and new devs can make an impact.
Explore the full list of priorities here: godotengine.org/priorities/ #godot #godotengine
Our new Priorities page is a wishlist of improvements we’d love to see and where contributions, sponsors, and new devs can make an impact.
Explore the full list of priorities here: godotengine.org/priorities/ #godot #godotengine
Hope I can connect with fellow game devs here, find out, and share cool games and projects we're working on.
I am a generalist game developer, focusing on systems and architecture, but also a musician composing game music as a hobby.
Nice to meet you!
Hope I can connect with fellow game devs here, find out, and share cool games and projects we're working on.
I am a generalist game developer, focusing on systems and architecture, but also a musician composing game music as a hobby.
Nice to meet you!