lazy
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lazyalias.bsky.social
lazy
@lazyalias.bsky.social
a game dev who can't focus on one thing at a time
My character design process is as follows:
Step 1. Make 3 different designs trying a bunch of random things
Step 2. Make 1 design that mashes together the parts of the other 3 designs that I like
October 6, 2025 at 8:17 PM
I've gotten really busy this past month or so, but I'm still learning and practicing Blender. Here's a WIP of one of those practices.

#3Dart #blender
September 27, 2025 at 9:06 PM
Been really busy with real life stuff. Spent today texturing this lady. Rigging tomorrow maybe?

#solodev #blender3d
August 12, 2025 at 8:48 PM
Reposted by lazy
Pipistrello and the Cursed Yoyo would feel right at home on your GBA
Pipistrello and the Cursed Yoyo would feel right at home on your GBA
Yo, check out this great game.
buff.ly
June 29, 2025 at 1:10 PM
I stopped being lazy for two seconds and finally animated a run cycle for this model I made so long ago.

#blender3d #gamedev #solodev
July 25, 2025 at 3:32 AM
My first high poly model! I've learned a lot and feel a lot more comfortable with Blender's tools. Ignore the untextured clothing. (No idea why it's so jittery...)

#blender3d #3dart
July 24, 2025 at 12:00 AM
I desperately need a new GPU. This animation I'm rendering should not be taking over an hour...
July 23, 2025 at 10:15 PM
WIP
This is the first thing I've ever tried sculpting, and honestly it's not as scary as I thought it was gonna be. Went from a block-out to this in about 6 hours?
In before I discover I've done something horribly wrong that makes the mesh unusable.

#3Dart #blender
July 13, 2025 at 11:02 PM
It ain't much, but I'm trying to learn Blender from the ground up. I know a little bit, but I feel like my self-learning has left a lot of gaps in knowledge. Excited to actually know what I'm doing with this program.
July 8, 2025 at 9:07 PM
Reposted by lazy
Ah, if it isn't my nemesis, the walk cycle!

#pixelart #animation #gamedev
June 29, 2025 at 10:51 AM
Yeah, idk how feet work. I'm happy with the up and down animations, but the side one is... it's there...

#gamedev #pixelart
June 26, 2025 at 9:49 PM
Concept art vs in-game art is a very fun game for me.

#gamedev #pixelart
June 26, 2025 at 1:55 AM