I made that one Godot video.
Tags: game dev, Godot, Blender
lazyalarm.ca
So far it seems the only way around this is to rescale the canvas to fit everything, move the image, then crop the canvas again.
That's ridiculous.
So far it seems the only way around this is to rescale the canvas to fit everything, move the image, then crop the canvas again.
That's ridiculous.