I made that one Godot video.
Tags: game dev, Godot, Blender
lazyalarm.ca
You have to
-Make a layer group
-add your layers to the layer group
-Menu bar -> Layer -> Scale Layer
-MANUALLY TYPE IN RESOLUTION/PERCENTAGE
This program is 27 years old.
You have to
-Make a layer group
-add your layers to the layer group
-Menu bar -> Layer -> Scale Layer
-MANUALLY TYPE IN RESOLUTION/PERCENTAGE
This program is 27 years old.
So far it seems the only way around this is to rescale the canvas to fit everything, move the image, then crop the canvas again.
That's ridiculous.
So far it seems the only way around this is to rescale the canvas to fit everything, move the image, then crop the canvas again.
That's ridiculous.