Simulating large numbers of units with RTS-style states, all in StateTrees.
Easy VAT baking, with animations being blended.
Efficient rendering.
VAT Static Meshes to BP transitions.
Customizable abilities.
Select and move command.
StateTree examples.
Simulating large numbers of units with RTS-style states, all in StateTrees.
Easy VAT baking, with animations being blended.
Efficient rendering.
VAT Static Meshes to BP transitions.
Customizable abilities.
Select and move command.
StateTree examples.