L2GX
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l2gx.bsky.social
L2GX
@l2gx.bsky.social
L2GX is a game developer and world builder based in Brussels
Pro tip; if you use an object from a pool, remove that object from the pool.
That is all.
April 1, 2025 at 1:26 PM
Only just now realising how much background noise there is in these... I do have a music piece that will end up in the game.
March 27, 2025 at 2:52 PM
En in de details zie je de zelfoverschatting. Hij beweert dat India vorig jaar een raket naar de ruimte stuurde.
India lanceerde hun eerste zelfgebouwde raket naar een omloopbaan in 1980. De rest van wat hij zegt is mischien even weinig accuraat. Is er geen factchecking bij de Standaard?
March 17, 2025 at 2:44 PM
This is an extreme case, normally I would not want to move all objects every frame!
But after testing this setup I will probably only move this way after the player has wandered too far off, or on a schedule alternating with other resource-heavy functions.
March 16, 2025 at 11:47 AM
Corporate lingo bingo?
January 15, 2025 at 5:49 PM
I've just landed, but I still have to fit it into my habits.
I don't have any projects to shill at the moment. If I use this as a social thing, I want it to have a time and place
January 15, 2025 at 7:59 AM