Just script on TileMapLayer + 4×4 map + toggle draw = automatic grid remapping for any texture.
Level design has never been this easy 🚀
#gamedev #godot #leveldesign
Just script on TileMapLayer + 4×4 map + toggle draw = automatic grid remapping for any texture.
Level design has never been this easy 🚀
#gamedev #godot #leveldesign
Features grid rotation, material scaling, and variable depth—all with AI-generated textures. Just optimized branch divergence for better performance!
#GraphicsProgramming #GameDev #Godot #AI
Features grid rotation, material scaling, and variable depth—all with AI-generated textures. Just optimized branch divergence for better performance!
#GraphicsProgramming #GameDev #Godot #AI