Just script on TileMapLayer + 4×4 map + toggle draw = automatic grid remapping for any texture.
Level design has never been this easy 🚀
#gamedev #godot #leveldesign
Just script on TileMapLayer + 4×4 map + toggle draw = automatic grid remapping for any texture.
Level design has never been this easy 🚀
#gamedev #godot #leveldesign
Features grid rotation, material scaling, and variable depth—all with AI-generated textures. Just optimized branch divergence for better performance!
#GraphicsProgramming #GameDev #Godot #AI
Features grid rotation, material scaling, and variable depth—all with AI-generated textures. Just optimized branch divergence for better performance!
#GraphicsProgramming #GameDev #Godot #AI
This project combined my custom PCB texture generator with advanced retopology techniques. The cosmic backdrop was created using a specialized add-on.
#RenderHubContest #Blender3D #3DModeling #DigitalArt
This project combined my custom PCB texture generator with advanced retopology techniques. The cosmic backdrop was created using a specialized add-on.
#RenderHubContest #Blender3D #3DModeling #DigitalArt
The outfit design pushed my skills to new limits, but I'm happy with how it turned out. Applied my custom PCB texture generator (from my previous project) to create those unique skin surface details.
Entering this in The RenderHub Sexy Robot Contest II - wish me luck!
The outfit design pushed my skills to new limits, but I'm happy with how it turned out. Applied my custom PCB texture generator (from my previous project) to create those unique skin surface details.
Entering this in The RenderHub Sexy Robot Contest II - wish me luck!
Custom retopology now complete with optimized edge flow for perfect deformation.
Project moving from concept to final execution - stay tuned for more updates! #3DModeling #DigitalArt #Blender3D
Custom retopology now complete with optimized edge flow for perfect deformation.
Project moving from concept to final execution - stay tuned for more updates! #3DModeling #DigitalArt #Blender3D