Jakub Vondra
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kubo-von.bsky.social
Jakub Vondra
@kubo-von.bsky.social
Senior Environment Artist/TD @ Stim Studio
Toying with Houdini, Gaffer, Cycles.
Working on hobby GPU raytracer in Rust/Metal
@kubo_von@mastodon.gamedev.place
Amazing!
December 10, 2025 at 2:58 PM
And it's not Presto either ? 👀
December 1, 2025 at 7:44 PM
It has support for it but it is not there out of the box.
November 17, 2025 at 3:48 PM
It's such a shame that Mixer is likely not gonna be developed anymore.
November 14, 2025 at 4:24 PM
They gotta keep the hype traing going, the money flowing in, to keep the investors, lure more governments in , and so people don't start to wonder about the overpromises, the actual usability, the insanely inflated bubble and circular investment schemes.
November 7, 2025 at 1:05 PM
My partner just re-started uni and there a whole course on AI. 🫠
It’s ego I think, they want to bath in the awe of people who have no experience with AI and to feel like they are part of the “miracle”.
Also it’s easy.
October 7, 2025 at 10:09 PM
Isn't adding a black hole to your render a pretty good optimization? I mean if a black hole swallows a light ray you don't need to continue tracing it 🤔
September 12, 2025 at 12:09 PM
Phew, that looks much better. Rogue ggx sampling was making everything glossy, but broken glossy.
September 11, 2025 at 9:58 PM
There's many issues which mostly come down to me being lazy to learn the light transport math and going just by intuition or trial and error.
Also, I've spent a lot of time trying to understand how to generate random numbers for sampling which are well-spread and decorrelated, i think I got it now.
September 10, 2025 at 9:55 PM
If you want only terrain Gaea is state of the art rn for erosion sim etc. but for finalizing, scattering you would still have to go to e.g. Houdini.
World creator is more complete package with vegetation scattering etc.
I would still go Gaea though.
September 5, 2025 at 8:04 PM
Will any of the presentations be up on youtube later like in previous years ? Or the only way now is the virtual siggraph pass?
August 16, 2025 at 6:26 PM
I've had a lot of unsecussful switches, trying different ditros and being frustrated. PopOS was the distro that finaly worked out of the box with no issues on several different machines, been using it for years.
( I've switched to mac recently, but for the hardware)
July 17, 2025 at 9:20 AM