whoops
whoops
-Splitting code into separate scripts. The original PlayerController was around 900 lines. It was a nightmare.
-Using the Pixel Perfect camera now, so pixels should be more consistent
-No more public variables!
#gamedev
-Splitting code into separate scripts. The original PlayerController was around 900 lines. It was a nightmare.
-Using the Pixel Perfect camera now, so pixels should be more consistent
-No more public variables!
#gamedev