#UnrealEngine #rtvfx
#UnrealEngine #rtvfx
I think I need to step back on this effect for a bit to think about what direction I'd like to go. So stay tuned.
#Unity6 #rtvfx
So for this specific part of the beam I'm using a particle strip. And I'm setting the position of the particles along a Sequential Line where the end point is an object that I feed the system though a property binder.
So for this specific part of the beam I'm using a particle strip. And I'm setting the position of the particles along a Sequential Line where the end point is an object that I feed the system though a property binder.
The center is made up of a line of cylinders, almost like a pseudo cylinder strip mesh. I just hide the cylinders that go past the target.
Hopefully I can get more working on this soon.
#rtvfx #gamedev