KindaFungi
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kindafungi.bsky.social
KindaFungi
@kindafungi.bsky.social
Tech Artist. I also like to complain. I also teach beginner Realtime VFX
Pinned
Updating this beam again. This time I've added some emitters on the receiving end to make it look like it's actually doing something to the target.
I think I need to step back on this effect for a bit to think about what direction I'd like to go. So stay tuned.
#Unity6 #rtvfx
This is an insanely useful tool, so if anyone has a second to go and like the video it would really help them out.

www.youtube.com/watch?v=MOZU...
Material Maker Showreel (music and SFX by Tilca)
YouTube video by Rod Zilla
www.youtube.com
October 16, 2025 at 4:04 PM
Here's something I've been trying to do for a while. A full customizable trail that follows my character's sword perfectly. Right now I can change the texture, size and color. But hopefully more to come on this one.
#unity6 #rtvfx
April 11, 2025 at 6:07 PM
By the way if anyone is interested in freelance work I have an open gig on Fiverr, feel free to DM me.
www.fiverr.com/s/Ayled4R
www.fiverr.com
April 9, 2025 at 8:09 PM
Dayum
March 26, 2025 at 3:18 PM
I'm working on some secret stuff right now.
March 19, 2025 at 2:54 PM
Took me a little while to get this working nicely. But I created this with a Unity Particle system and a bit of code. Trying to expand my toolset by learning how to code with the Particle System.
#Unity6 #rtvfx
January 28, 2025 at 4:05 PM
Yo, I haven't posted anything in a while so here's a desert dust effect I made a long time ago. Very subtle, but it was something I was really happy with.
#UnrealEngine #rtvfx
January 27, 2025 at 3:34 PM
I'm back
January 6, 2025 at 3:43 PM
I'm tired
December 16, 2024 at 1:20 PM
People who like to talk about game design. How often do you reference board games to make points about videogame design? Or are videogames so far removed from board games that it's like comparing apples and oranges?
December 11, 2024 at 5:04 PM
Told you I was working on fish.
I made this particle system a while ago and decided to improve it with some fish and textures. The bubbles look dumb, but that's ok.
#Unity6 #rtvfx
December 9, 2024 at 4:56 AM
I'm working on some fish.
December 8, 2024 at 5:32 PM
Seems like people really like hologram FX so maybe I'll make more
November 30, 2024 at 3:48 PM
I added some color to this ripple effect for a bit of an easier time reading what's going on. I think it's pretty cool, I'll have to elaborate on this thing a bit more soon.
#Unity6 #rtvfx
November 28, 2024 at 4:20 PM
I should be working on my class, but I got distracted playing with this hologram stuff.
I made it so that when a particle collides with Monke there's this sort of hologram pulse, or like a shield effect or something. I unno, I thought it'd be cool.
#Unity6 #rtvfx
November 27, 2024 at 4:56 PM
I've never made a hologram effect before. I wasn't trying to, but I was messing around with some stuff and one thing lead to another and here we are. Sometimes that's the best part about messing around with stuff.
#unity6 #rtvfx
November 26, 2024 at 5:27 PM
I can't remember the last time I got this sick
November 24, 2024 at 11:01 PM
I haven't posted anything in a while, and got a ton of new follows. So here are some little flames I made for a VFX class I give. Enjoy.
#rtvfx #Unity6
November 18, 2024 at 8:04 PM
Whoa that's a lot of follows. You're making me nervous
November 17, 2024 at 6:02 PM
I promise I'm working on stuff.
November 17, 2024 at 3:58 PM
What was the most frustrating moment in your gaming career?
November 16, 2024 at 1:12 PM
Introduce yourself as a TV Character
November 14, 2024 at 1:33 AM
I hate loot boxes. But I love opening packs in Pokemon TCG Pocket. Explain to me what the difference is so I can sleep tonight.
November 14, 2024 at 1:31 AM
What game do you think influenced your game dev career the most?
November 13, 2024 at 6:30 PM
Great, I'm addicted to Pokemon TCG Pocket
November 9, 2024 at 1:42 PM