Kieran Newland
kieran.kraken-party.com
Kieran Newland
@kieran.kraken-party.com
Making cool things @KrakenParty - Unreal/Unity Freelance/Senior Network Programmer in Games - Lego Horizon Adventures, Predecessor, Catastronauts. https://www.kierannewland.co.uk/blog/
Pinned
As I've just signed up to bsky I'd love to reshare some of my best Unreal blog posts!

First up is my Replication Graph tutorial. The Rep Graph is a great CPU and Network Bandwidth optimisation with very little documentation.

www.kierannewland.co.uk/replication-...

#unreal #UE5 #netcode #gamedev
Replication Graph – How To Reduce Network Bandwidth In Unreal
A simple tutorial on how to start using the Replication Graph, a tool provided by Epic to reduce replication complexity in networked games.
www.kierannewland.co.uk
Version 0.2.0 of Gunsmith is out and to celebrate, we're having a 20% off sale!

This update provides a (very WIP) demo project to try before you buy and adds big features such as pooling and load management!

www.fab.com/listings/915...

#unreal #gamedev #Multiplayer #netcode
Gunsmith - A Multiplayer Rollback Toolkit
Gunsmith is still in Beta so bugs may be found. Please get in touch via Discord to receive support.Important LinksDocumentation - https://docs.gunsmithplugin.com/Trailer - https://youtu.be/JlMLPOgzII8...
www.fab.com
August 18, 2025 at 10:54 AM
Reposted by Kieran Newland
Over the last year I've been working on a plugin for Unreal that builds on top of the Network Prediction plugin to create a weapons toolkit with server authoritative rollback. It's now finally in a place where I can show it and hopefully get some feedback!

The full video is at youtu.be/JlMLPOgzII8
February 4, 2025 at 5:05 PM
Over the last year I've been working on a plugin for Unreal that builds on top of the Network Prediction plugin to create a weapons toolkit with server authoritative rollback. It's now finally in a place where I can show it and hopefully get some feedback!

The full video is at youtu.be/JlMLPOgzII8
February 4, 2025 at 5:05 PM
It'll be another couple of months at least until I get time to write a new blog post. I've got a few topics that I want to dive into but not much time as I'm working on two other cool projects.

I'm also considering submitting a talk proposal for Unreal Fest Orlando next year...

Exciting times!
November 20, 2024 at 2:33 PM
I've followed a few art starter packs but have yet to find any tech lists. Has anyone got one to share? I'd love to get some more tech talk on my feed!

#gamedev #unreal
October 24, 2024 at 8:53 AM
As I've just signed up to bsky I'd love to reshare some of my best Unreal blog posts!

First up is my Replication Graph tutorial. The Rep Graph is a great CPU and Network Bandwidth optimisation with very little documentation.

www.kierannewland.co.uk/replication-...

#unreal #UE5 #netcode #gamedev
Replication Graph – How To Reduce Network Bandwidth In Unreal
A simple tutorial on how to start using the Replication Graph, a tool provided by Epic to reduce replication complexity in networked games.
www.kierannewland.co.uk
October 22, 2024 at 10:26 AM