Roni🦑
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kidroni9.bsky.social
Roni🦑
@kidroni9.bsky.social
20, Begginer vfx artist and level designer based in Montpellier, France. Intern level designer at DigixArt

Games for everyone
I will follow you there too !
May 12, 2025 at 11:30 AM
Nice ! I think dot product could be good to illustrate too
April 26, 2025 at 12:35 PM
We're working on getting the core gameplay done ASAP, and I'm working on the Level design to make it more interesting to navigate. I'm adding a lot of landmarks all around the map. This week, i've added decent lights and the landscape limits with mountains and dense forest.
April 11, 2025 at 12:11 PM
it looks great !
April 6, 2025 at 3:53 PM
The building system is quite done from now, and our dev is actually working on the win-condition (The game that detects whether the hut is valid for each NPC placed in it.)

for the next two weeks, we'll be focusing on having the map done so we can work on UI and various feedbacks (vfx, sfx...)
April 2, 2025 at 7:45 PM
some 2D fx ? 👀
March 27, 2025 at 1:17 PM
glad the rocks don't overreact
March 27, 2025 at 10:24 AM
We can now destroy trees and rocks to get ressources, that's a great step for the building system
March 27, 2025 at 10:15 AM
March 20, 2025 at 1:39 PM
I use radial gradient node... 🤓
March 14, 2025 at 11:13 AM
Make it easy for you, if you feel like the tutorial is more digest by splitting, go for it ! :)
March 7, 2025 at 2:17 PM
Tutorials for this would be great !
March 6, 2025 at 3:46 PM
Can't wait for it ! :D
February 25, 2025 at 3:13 PM