Finally, it's 99% done!
Finally, it's 99% done!
I did a thing! Jump scare warming
I did a thing! Jump scare warming
I tried shallow water and buoyancy simulation, but the results were not very good. When I increased the amplitude, the water surface showed some strange reflections. At the same time, there were significant frame drops, which I don’t really know how to solve.
I tried shallow water and buoyancy simulation, but the results were not very good. When I increased the amplitude, the water surface showed some strange reflections. At the same time, there were significant frame drops, which I don’t really know how to solve.
The environment still needs improvements in folige, lighting, and music(sounds). The collision volumes of the static meshes are a bit annoying. If I have time, I’ll try to fix this issue. Also, maybe I need more props to fill out the environment.
The environment still needs improvements in folige, lighting, and music(sounds). The collision volumes of the static meshes are a bit annoying. If I have time, I’ll try to fix this issue. Also, maybe I need more props to fill out the environment.