Kevin Dalziel
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kevdal.bsky.social
Kevin Dalziel
@kevdal.bsky.social
Cooking up some good stuff @earthgiantgames.bsky.social //
https://store.steampowered.com/app/3938760/CRUSH_DEPTH/

// Lighting Guy
https://www.artstation.com/kevindalziel
Love it! listening to Health right now so that kinda works out 😂
November 19, 2025 at 10:06 PM
a lot of newer stuff is nanite-enabled high frequency visuals. it can look absolutely striking, but this texturing/shading treatment kinda refutes how necessary that actually is for most games
November 18, 2025 at 9:00 AM
it is like the perfect detail level for readability. looks gorgeous
November 18, 2025 at 8:57 AM
is that a custom vehicle physics model you wrote?
November 17, 2025 at 12:06 AM
hell yeah i will buy it!!
November 17, 2025 at 12:04 AM
Reposted by Kevin Dalziel
people as things, that’s where it starts

if you really internalize this one it will keep you on the right track
Discworld QOTD, from Carpe Jugulum
November 12, 2025 at 3:36 AM
finishing Still Wakes The Deep and workin on my own game 🫡
November 9, 2025 at 4:56 AM
That part is so good!
November 8, 2025 at 9:08 AM
I managed to get a session in tonight, it's cool, I love the look. Like a 90s fmv game come to life, in a good way.
I wish the opening had a voice over and breathed a little bit, it feels a bit rushed and there's heady sci fi stuff to take in!
Wishlisted 🤘
November 8, 2025 at 9:07 AM