Keith Jones
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keithjones.bsky.social
Keith Jones
@keithjones.bsky.social
He / Math / Games / Code / Ginger Beer / Bread / Ne partez pas sans moi / Godot / wants to be reincarnated as a tech artist
My neglected site: http://inputrandomness.com
Some fun shaders: https://godotshaders.com/author/sturm_trouper/
Spruce Goose is annoyed that my laptop is on my lap when it should be solely dedicated to her. Also (the) Gnorp Analogue is very fun if you like idle / incremental games. #cats #incrementalgames #indiegames #felinediplomacy
March 28, 2025 at 9:04 PM
Trying out Tang Garden for the first time. #boardgames fun tile placement+ with a lot going on.
March 15, 2025 at 7:15 PM
SFXR is a really fun free tool for creating simple sounds effects for games and #Godot has two SFXR plugins! Its files can be used like any other audio format. Has both presets and dials to turn, so it's easy to explore and tweak. Below is the gdsfxr panel.
#GodotEngine #godottips #gamedev #indiedev
March 1, 2025 at 9:01 PM
Trying to get a nice "captured plasma charge" effect. How does this look?

This is using just fractal brownian motion and aeamless perlin noise.

Probably not exciting to a professional, but I hope it's okay for a newcomer!

#gamedev #techart #shaders #godot
March 1, 2025 at 12:08 PM
With #math, you can do anything! Like ... make walls bleed? Everything, incl. bricks, is with #shaders in #godot. It may be obvious that the 3D is fake -- I'm actually more proud of the vertex shader on the side walls.

I wasn't even making a horror game. This just happened.
#gamedev #indiegames
January 13, 2025 at 6:02 PM
"We can rebuild him. We have the technology."

#panda #godot
January 10, 2025 at 7:28 PM
Learning vertex #shaders can literally open doors in #gamedev!

#godot
January 10, 2025 at 2:55 PM
How far can #shaders get me without artistic skill? At least to this beat up old shop!

Wood grain shader credit Yui Kinomoto, who I think is @arlez80.bsky.social

Everything else is a Polygon2D, some with noise. Is this a good starting point for a game's visual style?

#godot #gamedev
January 5, 2025 at 3:01 PM
Just found out that Godot4 has a very convenient "@export_tool_button" annotation to easily add trigger a function from a node's inspector in the editor. Very nice!

#Godot

github.com/godotengine/...
January 3, 2025 at 1:57 PM
I've been exploring drawing flowers and plants with just code in Godot.

This little one shows what you can get by setting the points of Path2D onto Polygon2D (and translating that to UV coords) and Line2D and putting a few shaders on it.

#flowers
#godot #shaders #graphics #gamedev
January 2, 2025 at 9:29 PM
Very excited about the arrival of #Clank! Legacy Acquisitions Incorporated 2: Darkest Magic. The first Clank! legacy is one of the best legacy #boardgames I've played. The writing and mechanics come together to really elevate the base clank game to something special.
December 14, 2024 at 4:05 PM
I call these imaginary plants, in order, L'il Chicken, Tryperboli, Pentdaddy, and Chonksception. #l-systems #math #fractals #godot #fakemathematicalbiology
December 4, 2024 at 7:26 PM
Oh, nice! Mine has each star made by joining four radial gradient textures with a script that runs a tween to animate them. It's probably a weird approach.
December 1, 2024 at 11:33 PM
Continuing to explore fun flower creation #math #l-systems #gamedev #godot #ViewportsAreAmazing

The wood table pattern is a tweak of the woodgrain shader found on godotshaders.com

1/...
December 1, 2024 at 3:09 AM
November 30, 2024 at 2:16 PM
Obligatory Saturday morning overnight rolls. #bread #noknead #carbs
November 30, 2024 at 1:54 PM
Continuing to explore L-system plants in #Godot. Found a lovely wood grain shader on godotshaders.org.

One of the nice things about L-systems is that the fractal iteration does a nice job of simulating the growth over time, too. With a little extra tweaking the scale it'll work nicely.
November 24, 2024 at 7:33 PM
Fun with #math and #gamedev. Fractal flowers using #l-systems with #godot
November 24, 2024 at 2:48 AM
Homemade baguettes using a modified 5 minute baguette recipe. Mix the dough in the morning. Come home from work, shape and proof before going in the oven. Consistency can use some work, but looking tasty. #bread
November 18, 2024 at 11:52 PM
Cascadia Rolling Rivers is surprisingly elegant. A lot going on with few components. #boardgamesky
November 16, 2024 at 1:49 AM
Very excited about trying both of these. Love the idea of a flip-and-roll-and-write!
November 13, 2024 at 8:27 PM
I don't often make rye bread, but this is promising.
October 19, 2024 at 6:28 PM
Castles of Burgundy deluxe edition has nice chonky pieces.
October 17, 2024 at 11:44 PM