My neglected site: http://inputrandomness.com
Some fun shaders: https://godotshaders.com/author/sturm_trouper/
#GodotEngine #godottips #gamedev #indiedev
#GodotEngine #godottips #gamedev #indiedev
I wasn't even making a horror game. This just happened.
#gamedev #indiegames
I wasn't even making a horror game. This just happened.
#gamedev #indiegames
Wood grain shader credit Yui Kinomoto, who I think is @arlez80.bsky.social
Everything else is a Polygon2D, some with noise. Is this a good starting point for a game's visual style?
#godot #gamedev
Wood grain shader credit Yui Kinomoto, who I think is @arlez80.bsky.social
Everything else is a Polygon2D, some with noise. Is this a good starting point for a game's visual style?
#godot #gamedev
#Godot
github.com/godotengine/...
#Godot
github.com/godotengine/...
This little one shows what you can get by setting the points of Path2D onto Polygon2D (and translating that to UV coords) and Line2D and putting a few shaders on it.
#flowers
#godot #shaders #graphics #gamedev
The wood table pattern is a tweak of the woodgrain shader found on godotshaders.com
1/...
The wood table pattern is a tweak of the woodgrain shader found on godotshaders.com
1/...
One of the nice things about L-systems is that the fractal iteration does a nice job of simulating the growth over time, too. With a little extra tweaking the scale it'll work nicely.
One of the nice things about L-systems is that the fractal iteration does a nice job of simulating the growth over time, too. With a little extra tweaking the scale it'll work nicely.