Pablosaur
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kednar.itch.io
Pablosaur
@kednar.itch.io
🕹️ Artist and animator at Media Molecule
📢 Member of @gameworkers.co.uk

🦋 Bsky users: follow @ap.brid.gy or I won't see your posts!

🌉 bridged from https://fosstodon.org/@kednar on the fediverse by https://fed.brid.gy/
July 2, 2025 at 9:46 PM
I made a Bitsy game during our performance at AlgoRhythms with @boggo 😂
#bitsy :bitsy: #algorave @pastagang
July 2, 2025 at 9:44 PM
Thank you @pastagang! Our talk was so fun 😄
May 16, 2025 at 5:46 PM
We did it again @pastagang
April 10, 2025 at 12:44 AM
Don't tell my boss but I may have neglected today's work a bit and made some visuals with Hydra. I'm learning a lot just by noodling around. SO FUN. Hi, I guess #pastagang
February 26, 2025 at 8:12 PM
the grainy display lights the cold dark room
a field of stars quickly pans and zooms
above the cosmic hum it clicks and clacks
it moves frantically,
it looks for a match

the machine stops with a gentle bark
the blurry lines now points so sharp
a bright dot […]

[Original post on fosstodon.org]
February 18, 2025 at 9:07 AM
And the wavey animation? Just so fun. It was tedious though, as each character needed to be in its own <span> element. I hope it doesn't mess up too much with screen readers!

And yes of course I could have done it in JavaScript. I just didn't wanna! 😄

I hope you enjoy it!
February 17, 2025 at 11:17 PM
Here's a bunch of animated snakes I made in bitsy for this month's jam, free to copy for whatever! 🐍

raw data: https://pastebin.com/Qw13FnzP

#gamedev #bitsy #snakes #8bit
February 17, 2025 at 10:16 PM