Ken Bogdanowicz
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kbtoys.bsky.social
Ken Bogdanowicz
@kbtoys.bsky.social
Founder/Designer: Soundtoys.
Audio algorithms, cooking, design, music and water in all forms.
First real job: Eventide, H3000 and DSP4000.
Home: Burlington, Vermont
I'm grateful to all who help to make these campaigns happen, and I hope that we can help to move the needle towards compassion and justice.
www.soundtoys.com/fight-for-lg...
Fight for LGBTQIA+ Rights - Soundtoys
On June 25 & 26, every purchase is a donation. 100% of all sales on soundtoys.com will be donated to Lambda Legal
www.soundtoys.com
June 26, 2025 at 12:48 AM
We've finally decided enough's enough and it's time we continue to stand up for the causes that we believe in and provide, if nothing else, moral support for the most vulnerable parts of our community that are bearing the brunt of the current repressive politics.
June 26, 2025 at 12:48 AM
These past few years we've see no lack of causes to support. But to be honest, at times the blowback has become daunting, disheartening and demoralizing (see for example, Gaza). Many other companies have similarly dialed back their advocacy in the face of the current climate.
June 26, 2025 at 12:48 AM
We've since done this many, many times for variety of natural and manmade disasters.
June 26, 2025 at 12:48 AM
Our conclusion was that the only ethical way to do this was for the giving to be 100%. We didn't make it in time to help for the Haiti disaster, but we managed to pull something together later that year for Deep Water Horizon's ecological disaster in the Gulf of Mexico.
June 26, 2025 at 12:48 AM
to go out of sync. And that's what causes the stereo widening effect. Since some people actually enjoy that, I'm thinking we ought to add a switch to optionally force tight phase sync. Anyway, thanks for the reminder about this. I'll make sure it's on our to-do list for a Little AlterBoy update.
June 4, 2025 at 2:30 AM
Now pitch shifters are always modulating time/phase to make the pitch change magic happen. How the time and phase modulate is very signal dependant and because with some DAWs we're seeing a mono signal as a stereo track with the same signal for L/R, the slightest error can cause the two channels...
June 4, 2025 at 2:30 AM
It's related to how some (most?) DAWs like Live handle mono signals. Unlike Pro Tools, which has true mono tracks, Live (and others) treat everything as a stereo track, so all the plug-in sees is a pair of audio inputs, which may or may not be identical.
June 4, 2025 at 2:30 AM