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katsuragi545.bsky.social
@katsuragi545.bsky.social
Software engineer by day (not a tech bro!), game dev and 3D artist by night. Working on a game in Unity. See me in Super Smash Bros.
Built a simple prototype stage to test out gameplay and lighting. #unity #gamedev
February 9, 2025 at 11:15 PM
Here's an old video of me working on implementing Z-targeting in Unity. Pretty happy with the result.
#Unity #gamedev #indiedev
December 2, 2024 at 12:22 AM
Added some hit animations to a prototype animator controller in Unity. #Unity #gamedev
November 18, 2024 at 6:42 AM
Mixamo is such a great tool for animation and prototyping. #animation
November 17, 2024 at 3:00 AM
I'm a Vira main but I play Katalina every now and then. Managed to get her to S+ rank! #GranblueFantasy
November 15, 2024 at 5:29 AM
Relearning Blender. Working on a basic Xenoblade scene to learn some grass and rendering techniques.
October 31, 2024 at 5:47 AM
Finally experimenting with #Unity HDRP.
September 30, 2024 at 11:40 PM
Dizzy in Strive is peak character design. She looks so beautiful.
September 26, 2024 at 4:36 PM
Bluesky now has over 10 million users, and I was #2,742,296!
September 18, 2024 at 2:45 AM
Messing around with ambient occlusion and got some cool looking outline effects. #unity
March 18, 2024 at 2:51 AM
Went through a URP lighting tutorial and learned a lot. The difference is staggering compared to Unity's default lighting. Having fun messing around with settings and effects. Eventually I'll turn this into a night scene. Here's a before/after comparison. #unity #b3d #indiedev
March 18, 2024 at 2:50 AM