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katsuragi545.bsky.social
@katsuragi545.bsky.social
Software engineer by day (not a tech bro!), game dev and 3D artist by night. Working on a game in Unity. See me in Super Smash Bros.
Built a simple prototype stage to test out gameplay and lighting. #unity #gamedev
February 9, 2025 at 11:15 PM
Here's an old video of me working on implementing Z-targeting in Unity. Pretty happy with the result.
#Unity #gamedev #indiedev
December 2, 2024 at 12:22 AM
Reposted
Queen Dizzy
November 21, 2024 at 1:33 PM
Added some hit animations to a prototype animator controller in Unity. #Unity #gamedev
November 18, 2024 at 6:42 AM
Mixamo is such a great tool for animation and prototyping. #animation
November 17, 2024 at 3:00 AM
I'm a Vira main but I play Katalina every now and then. Managed to get her to S+ rank! #GranblueFantasy
November 15, 2024 at 5:29 AM
Relearning Blender. Working on a basic Xenoblade scene to learn some grass and rendering techniques.
October 31, 2024 at 5:47 AM
Reposted
Witnessing things people make in earnest is one of the best joys in life in my opinion. Even if you haven't had years of practice, there really is something so special and interesting about every human soul, and translating yourself into something tangible is so freaking cool
October 17, 2024 at 9:53 AM
Finally experimenting with #Unity HDRP.
September 30, 2024 at 11:40 PM
Dizzy in Strive is peak character design. She looks so beautiful.
September 26, 2024 at 4:36 PM
Bluesky now has over 10 million users, and I was #2,742,296!
September 18, 2024 at 2:45 AM
Messing around with ambient occlusion and got some cool looking outline effects. #unity
March 18, 2024 at 2:51 AM
Went through a URP lighting tutorial and learned a lot. The difference is staggering compared to Unity's default lighting. Having fun messing around with settings and effects. Eventually I'll turn this into a night scene. Here's a before/after comparison. #unity #b3d #indiedev
March 18, 2024 at 2:50 AM