If you ever wanted to... uh.. get yourself drawn as a Katamari Damacy prince / princess / non-binary royalty rolling up your objects of desire into a star, look no further
November 13, 2025 at 6:29 PM
If you ever wanted to... uh.. get yourself drawn as a Katamari Damacy prince / princess / non-binary royalty rolling up your objects of desire into a star, look no further
Every time I draw Max and Chloe with eye bags, I think of a Wallace and Gromit making off moment where Nick Park is saying "More depressed!! She's looking too happyy."
October 26, 2025 at 2:23 AM
Every time I draw Max and Chloe with eye bags, I think of a Wallace and Gromit making off moment where Nick Park is saying "More depressed!! She's looking too happyy."
Maybe stylewise she'd go more into a direction similar to what she wore in the art gallery timeline. If that was her buying new clothes and trying new things out.
I can definitely do better than these crusty old models I threw together when the comic started
October 15, 2025 at 1:55 AM
Maybe stylewise she'd go more into a direction similar to what she wore in the art gallery timeline. If that was her buying new clothes and trying new things out.
I can definitely do better than these crusty old models I threw together when the comic started
There's some visual difference between 2013 Chloe and 2014 Chloe. I want to find some similar distinction for Max in future pages. I'm very attached to her hair being storm-like for now, so I think I'll have to put more thought into her wardrobe
October 15, 2025 at 1:43 AM
There's some visual difference between 2013 Chloe and 2014 Chloe. I want to find some similar distinction for Max in future pages. I'm very attached to her hair being storm-like for now, so I think I'll have to put more thought into her wardrobe
And as someone from animation it's kind of cool to see how stylistic aspects of animation and film can be *sort of* emulated in comic layouts. Like pre-lap dialogue showing up in text boxes, before we "cut" to a different scene in the next panels and timing with panel sizes etc.
October 2, 2025 at 12:19 AM
And as someone from animation it's kind of cool to see how stylistic aspects of animation and film can be *sort of* emulated in comic layouts. Like pre-lap dialogue showing up in text boxes, before we "cut" to a different scene in the next panels and timing with panel sizes etc.