No world size increase, less GPU memory usage, runtime grass amount control, and better perf.
144 FPS with 11.2M grass triangles visible to the horizon!
No world size increase, less GPU memory usage, runtime grass amount control, and better perf.
144 FPS with 11.2M grass triangles visible to the horizon!
Can automatically fix Network ID Conflicts upon Build! And manage your Network IDs in a Scene.
github.com/BobyStar/Ope...
Can automatically fix Network ID Conflicts upon Build! And manage your Network IDs in a Scene.
github.com/BobyStar/Ope...
#VRChat_World
#VRChat_World