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karesauce.bsky.social
Sauce
@karesauce.bsky.social
Whoops, Develog "16". Anyways, enemies now spawn on the bottom. As I find that getting hit by side spawning enemies to be annoying.

Changed sounds, added a slight rotating animation to enemies.
June 14, 2025 at 4:07 AM
Basic explanation for the codes above. The after code has a new if statement that checks if the y_coord spawn for the second enemy is the same as the first enemy. If it is. It just reruns a new spawn y_coord for the second enemy.
May 29, 2025 at 9:59 PM
Posting here, as posting on social media surprisingly helps. Posted "everyday" on Newgrounds. If I missed a day. It was still nice to carry on. Using the post as way to keep track of how many drawings logged...
May 16, 2025 at 5:31 AM