Links:
https://karekaresuace.itch.io/
https://nigelspeartree.newgrounds.com/
Particle system is working %100 with no issues what so ever...
Particle system is working %100 with no issues what so ever...
Added a system that keeps track of the highest round...
Added a system that keeps track of the highest round...
The game is starting to drag out, and I don't really see it as fun. But I must complete it. So I finally decided to plan things out. Which has been a huge mistake.
Also these devlogs really do come in handy. Rounds broke again, luckily I posted the working code here!
The game is starting to drag out, and I don't really see it as fun. But I must complete it. So I finally decided to plan things out. Which has been a huge mistake.
Also these devlogs really do come in handy. Rounds broke again, luckily I posted the working code here!
Some more changes to the graphics.
It's still pretty bad-looking.
Some more changes to the graphics.
It's still pretty bad-looking.
I got a 9-5, so I've been lazy regarding game development. Trying to fit things into the schedule and get accustomed to my new job.
So, I decided to change the look of the game.
I got a 9-5, so I've been lazy regarding game development. Trying to fit things into the schedule and get accustomed to my new job.
So, I decided to change the look of the game.
Finally, after five days. My files were deleted after fixing the bug. I finally have rounds working. Which previously wasn't working due to enemies being stuck at spawn, and the round being unable to progress, if the enemy number was an odd number. (As enemies spawn in twos)
Finally, after five days. My files were deleted after fixing the bug. I finally have rounds working. Which previously wasn't working due to enemies being stuck at spawn, and the round being unable to progress, if the enemy number was an odd number. (As enemies spawn in twos)
Yes, it is definately the 12th day. Anyways. Still fixing bugs. Managed to fix the bug where the enemies spawned ontop of each other.
But now, have to deal with another round of breaking bugs! Yay!
(Before Code left) (After Code right)
Yes, it is definately the 12th day. Anyways. Still fixing bugs. Managed to fix the bug where the enemies spawned ontop of each other.
But now, have to deal with another round of breaking bugs! Yay!
(Before Code left) (After Code right)
Probably should fix!
Probably should fix!
Rounds still don't work. >:(
Rounds still don't work. >:(
Another breaking bug. YAY!!! Round will not start, or will start. Depends on how Gamemaker 2 is feeling.
Another breaking bug. YAY!!! Round will not start, or will start. Depends on how Gamemaker 2 is feeling.
Updated the Title and Buttons.
Updated the Title and Buttons.
Pause menu. Made a simple pause menu.
Pause menu. Made a simple pause menu.
Just gonna post this here, just incase I don't want to work on this today. So I could keep my streak going baby!
Just gonna post this here, just incase I don't want to work on this today. So I could keep my streak going baby!
Since there is no way I can make the other game to be made on the 30th.
I feel it's a good time to start finishing titles. Here's a game that I repurposed the code to make a game I did for a game jam. For this one, I want to focus on art and effects. Since that's something I suck at.
Since there is no way I can make the other game to be made on the 30th.
I feel it's a good time to start finishing titles. Here's a game that I repurposed the code to make a game I did for a game jam. For this one, I want to focus on art and effects. Since that's something I suck at.
Man, I suck at keeping up with "daily" goals. Remembered this one time I did a thirty day drawing challenge. Ended up pretty well.
So I think I'll do the exact same here. Do something for a game for each day. Try and release something either a demo, or a short game every 30th of the month.
Man, I suck at keeping up with "daily" goals. Remembered this one time I did a thirty day drawing challenge. Ended up pretty well.
So I think I'll do the exact same here. Do something for a game for each day. Try and release something either a demo, or a short game every 30th of the month.
However, the wall checker is not working. Might fix it, but might axe it.
However, the wall checker is not working. Might fix it, but might axe it.
I'm planning on clamping down on a game. See if I can finish a project and release it by the end of my three-month challenge.
Probably not.
Anyways. I'm following a tutorial series by
Pandemonium. Planning on fixing, wall stuck glitch and make some basic levels.
I'm planning on clamping down on a game. See if I can finish a project and release it by the end of my three-month challenge.
Probably not.
Anyways. I'm following a tutorial series by
Pandemonium. Planning on fixing, wall stuck glitch and make some basic levels.