JustBorgar
justborgar.bsky.social
JustBorgar
@justborgar.bsky.social
22yo guy, south american 🇺🇾, student, coffee addict, hobbyist programmer when my AuDHD allows me to, love open sourcing stuff, not a huge fan of my government.
Reposted by JustBorgar
You'd make a great horror writer man. It inspired me a bit if you don't mind.
May 7, 2025 at 11:52 PM
Last demo did poorly so we've put it on hold for now as we try other things, we'd like to come back to it later (still, all CE progress is technically SNM progress).
March 9, 2025 at 3:29 AM
I'm starting uni this week so progress will slow down, but I'm hoping to release some of the dialogue system this week as a separate file, and I'll try to go back to updating CE after that.

Next version will heavily rely on beta features so I recommend staying on the current version for live games.
March 8, 2025 at 3:35 AM
Checkpoints don't really save as most games wouldn't want that as the default.

You could easily add a checkpoint key to the database and it's type, perhaps separated by levels, and then simply modify the checkpoint scripts to use the stored checkpoint if found (use the collectibles as reference).
March 7, 2025 at 9:04 PM
It also tilts the legs while walking to the side, but it does need some work.
February 18, 2025 at 10:25 PM
Out now, have fun with it: devforum.roblox.com/t/-/2304088/43

Can't say i'll be actively maintaining it as i'm kinda burned out, but i'll try to help anyone who has issues with it as always.
(Animated RichText) Créme Engine: Modern Platformer Engine
Greetings, after a long break from working on this i’ve decided to pick it back up for a little bit to add some much needed features, this time around the plan was to add a dialogue system as well as ...
devforum.roblox.com
February 12, 2025 at 6:17 AM
And here's a little preview of it's usage, hopefully it'll offer a lot more of freedom than the original resource.
February 11, 2025 at 5:30 AM