juliusmoonkit.bsky.social
@juliusmoonkit.bsky.social
Also let me be clear. TAKE AS MUCH TIME AS YOU NEED TO DEVELOPE GAMES. Silksong proved this. Just don't ask you potential audience to act as marketing until you have some clue when it will be released
December 4, 2025 at 12:17 PM
Reason: I'm sick of games especially indy games that look good asking for a wishlist then years later still have the coming soon release date. Let the consumer know when you project your game is coming out. if you can't project when the game is coming out then you shouldn't be listing it on stores.
December 4, 2025 at 12:11 PM
September 21, 2025 at 11:44 AM
Reposted
October 31, 2024 at 10:04 PM