Juhana Myllys
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juhanamyllys.bsky.social
Juhana Myllys
@juhanamyllys.bsky.social
Creating games 🖖 Art/Design for Sci-Fi Adventure BIONIC BAY ➡️ Steam & PS5 🎮
Steam: http://bit.ly/3MiFAxh 📡
What a ride! Our Sci-Fi game Bionic Bay will be released on April 17!

Here, I'm making the last pixels of this one million pixel robotic arm! 🦾✍️
April 9, 2025 at 7:55 PM
Evolution of our Sci-Fi game.
Bionic Bay will be released on April 17! Steam + PlayStation 5 🎮
April 1, 2025 at 12:30 PM
Bionic Bay will be released next month! 😅 Here, I'm finalizing one of many retro-futuristic computer units for this decayed, rusted world...
March 24, 2025 at 4:18 PM
Everything looks better in slow motion!
March 21, 2025 at 5:09 PM
Physics-based snow particles now respond to the gravity shift mechanic.
March 11, 2025 at 5:18 PM
Every pixel matters! Making pixel art for Bionic Bay has been a fun ride but after millions of pixels, I'm glad it's over... 😅
March 7, 2025 at 11:07 AM
Manipulating gravity in a physics-based 2D game.
March 4, 2025 at 4:47 PM
Here's the evolution of our indie game in 8 seconds. It's getting there...
February 28, 2025 at 6:41 PM
15 more seconds of our indie game
February 23, 2025 at 4:48 PM
15 seconds of our game.
February 22, 2025 at 3:23 PM
Power Fist + Time Stop combo is a pretty unique way to move around...
February 15, 2025 at 6:28 PM
The gameplay layer is where the action happens, but properly decorating the background and foreground really sets the tone and atmosphere of the game.
February 15, 2025 at 9:19 AM
This bullet time mechanic is by far the best addition we have done to Bionic Bay. It's fun to use and looks quite appealing.

Challenge is to design levels with enough difficulty.
February 14, 2025 at 2:13 PM
It takes a lot of time to create a level spot like this purely from a playtesting perspective. A lot of just playing around with different approaches and making tiny changes in the level editor.

This spot is almost done but the ultra glitchy ending still needs work... 🫠
February 12, 2025 at 10:35 PM
We added a time manipulation mechanic into our physics based sci-fi game and it works quite well!
February 11, 2025 at 11:38 AM
Fall-resistance + bullet time + power fist = Ultimate Fun!
February 9, 2025 at 11:39 AM