Currently working on Project Space Rat, Project Grounded, Work in IT, and go to college at night.
Send help.
So the If gets a randomInt of 36, then the print string would run and now we get a 98, for example. And if we're checking LessEqual to 50, we get false negatives.
So the If gets a randomInt of 36, then the print string would run and now we get a 98, for example. And if we're checking LessEqual to 50, we get false negatives.
I use a data table that houses every item in the game. Entries are structures with all the data you would ever need to reference about a given item, including drop probability for example.
If you need to rebalance things later, you can do it from the table.
I use a data table that houses every item in the game. Entries are structures with all the data you would ever need to reference about a given item, including drop probability for example.
If you need to rebalance things later, you can do it from the table.
This particular one relates to my drop tables and probabilities.
This particular one relates to my drop tables and probabilities.
Long story short: I was getting a random INT in Range, and then checking if that INT was less equal to a value. Output Bool to a function.
Worked perfectly.
But my Print was getting ANOTHER seperate INT in range when called. Resulting in shenanigans.
Long story short: I was getting a random INT in Range, and then checking if that INT was less equal to a value. Output Bool to a function.
Worked perfectly.
But my Print was getting ANOTHER seperate INT in range when called. Resulting in shenanigans.
But I had the print string pull a value incorrectly. Once I fixed that, all was well.
But I had the print string pull a value incorrectly. Once I fixed that, all was well.
Oh, I moved a widget blueprint to a different folder?
Congrats, ui doesn't work anymore time to restart the entire project 😭😭😭
Oh, I moved a widget blueprint to a different folder?
Congrats, ui doesn't work anymore time to restart the entire project 😭😭😭
But hey the look and feel of the loop itself is great! Can't wait to see how it's iterated on!
But hey the look and feel of the loop itself is great! Can't wait to see how it's iterated on!