Researcher currently playing with compute and volumetrics in VR @ UPF-GTI (https://github.com/upf-gti/rooms)
Higlhy dislexic(He/Him)
A lot of mistakes were made, however very satisfied with the result and the process!
A lot of mistakes were made, however very satisfied with the result and the process!
First time building and panel linning so it is a bit rough, but I really enjoyed the process!
First time building and panel linning so it is a bit rough, but I really enjoyed the process!
Lets see how dem textures
Lets see how dem textures
Now a bit of textures and (correctly) cleaning up the staging buffers
Now a bit of textures and (correctly) cleaning up the staging buffers
Now with compute and hw raster, with a not-that-awfull staging buffer method.
Thought I am procastinating starting on the GLTF parser with a half-baked ResourceManager...
Now with compute and hw raster, with a not-that-awfull staging buffer method.
Thought I am procastinating starting on the GLTF parser with a half-baked ResourceManager...