In the d20 system, weapon damage doesn't increase with skill level, but the ability to hit more challenging targets increases.
In the d20 system, weapon damage doesn't increase with skill level, but the ability to hit more challenging targets increases.
What I'm trying around with is something closer to EZD6 where I ask the question "Why do weapons deal variable damage?"
What I'm trying around with is something closer to EZD6 where I ask the question "Why do weapons deal variable damage?"
EZD6 eliminated variable weapon damage. If you hit, you hit.
EZD6 eliminated variable weapon damage. If you hit, you hit.
There's a guy on YouTube working on a tabletop wargame that uses dominoes for resolution
There's a guy on YouTube working on a tabletop wargame that uses dominoes for resolution