Portfolio: https://jphesbrookportfolio.carrd.co/
Email: jphesbrook@gmail.com
jphesbrookportfolio.carrd.co
Reworked it to have loads more space and height variation, and give more options for attackers without giving defenders quite routes to spawn.
#leveldesign #teamfortress2 #whitebox #blockout
Reworked it to have loads more space and height variation, and give more options for attackers without giving defenders quite routes to spawn.
#leveldesign #teamfortress2 #whitebox #blockout
#leveldesign #teamfortress2 #tf2
#leveldesign #teamfortress2 #tf2
So, for version 2 I've added more cover, switched which side of the buildings players enter and drop down from, and added a ground floor to the middle buildings!
#leveldesign #tf2
So, for version 2 I've added more cover, switched which side of the buildings players enter and drop down from, and added a ground floor to the middle buildings!
#leveldesign #tf2
Now working on a construction site themed Team Fortress 2 map!
#gamedesign #leveldesign #tf2
Now working on a construction site themed Team Fortress 2 map!
#gamedesign #leveldesign #tf2
I'm unlikely to make any big changes with the deadline only a couple of weeks away, but I've uploaded Enginesmith to itch.io for people to try out and give feedback. Anybody with 15 minutes to spare and willing to help would be appreciated!
#gamedesign
jphesbrook.itch.io/enginesmith
I'm unlikely to make any big changes with the deadline only a couple of weeks away, but I've uploaded Enginesmith to itch.io for people to try out and give feedback. Anybody with 15 minutes to spare and willing to help would be appreciated!
#gamedesign
jphesbrook.itch.io/enginesmith
Feedback was positive for this one, so I decided to lean more into it by having a section set inside a castle at the end.
Also mixed in some stone buildings the tank can't go through to give some permanent obstacles and line of sight blocking.
Feedback was positive for this one, so I decided to lean more into it by having a section set inside a castle at the end.
Also mixed in some stone buildings the tank can't go through to give some permanent obstacles and line of sight blocking.
Now turning my attention to my favourite bit, level design! 🗺️
#gamedesign
Now turning my attention to my favourite bit, level design! 🗺️
#gamedesign
#gamedesign #unity
#gamedesign #unity
Currently working on a customisation system so that the player can add different parts to the tank!
#gamedesign
Currently working on a customisation system so that the player can add different parts to the tank!
#gamedesign
Here's what I had after 1 week...
#gamedesign
Here's what I had after 1 week...
#gamedesign
I loved seeing a space that I blocked out get some lovely art created for it in a way I can't manage on my own!
Check out my portfolio for more on Baking Bedlam! 🍪
#gamedesign
I loved seeing a space that I blocked out get some lovely art created for it in a way I can't manage on my own!
Check out my portfolio for more on Baking Bedlam! 🍪
#gamedesign
It was a fun challenge getting these mechanics working! #gamedesign
It was a fun challenge getting these mechanics working! #gamedesign
jphesbrookportfolio.carrd.co
jphesbrookportfolio.carrd.co
In my first semester I made a level set inside a castle, with blue crystals erupting from the ground to give an air of fantasy... But what's their source? 👀
In my first semester I made a level set inside a castle, with blue crystals erupting from the ground to give an air of fantasy... But what's their source? 👀