Journoid
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Journoid
@journoid.net
Christian guy working on "Angels & Demons." A Platformer, RPG, Rhythm game inspired by the Paper Mario and Mario & Luigi games.
https://journoid.net/
https://linktr.ee/journoid
Today's game dev quest: Adding unique flavor text if a party member likes/dislikes an item!

Liking an item: ~25% EXTRA healing
Disliking an item: ~20% LESS healing

Keep their tastes in mind when gathering items to REALLY excel in battle!

(WIP GUI)

#indiegame #gamedev
October 9, 2025 at 7:15 PM
Just picked up some kind of "Rune of Virtue."

Here's a look at the new chapter complete theme!

#indiegame #gamedev #music #flstudio
September 19, 2025 at 6:57 PM
An SNES puzzle game style track for my #indiegame

Fruity Delay Bank is perfect for emulating the SNES's echo/reverb.

#gamedev #music #flstudio
September 18, 2025 at 1:38 PM
Angels & Demons feels like a real game now. Not just some side project.

I was watching a recording of a new cutscene and just... got immersed as if I was watching a play through of a finished game!

Here's a (cropped) screenshot of the cutscene in question.

#indiegame #gamedev #pixelart
September 18, 2025 at 1:37 PM
September 16, 2025 at 1:17 PM
Sprites from yesterday's stream!

#indiegame #pixelart #gamedev
September 13, 2025 at 4:53 PM
If you plan on having localizations, build the systems early!

In my #GameMaker #indiegame I use a ds_map to hold all of the text strings for the Angels & Demons.

Here I have a function that returns a key-value.
If running in VM mode, there's safety checks for mismatched keys!

#gamedev
September 11, 2025 at 2:46 PM
The movement in Angels & Demons is probably one of the most fine-tuned things in the entire game.

If you want to go fast, you absolutely can.

#GameMaker #indiegame #gamedev
September 10, 2025 at 2:36 PM
Did you know that variables can hold references to functions in #GameMaker ?

These are called Method Variables. Method Variables can store a custom local function, and already existing function, or a built-in function.

Further reading below!

#gamedev #indiegame
September 9, 2025 at 3:25 PM
September 8, 2025 at 3:29 PM
#GameMaker tip:

Did you know you can press CTRL+SHIFT+F to search for text within your entire project?

#gamedev #indiegame
September 7, 2025 at 4:52 PM
#GameMaker optimization: gml_release_mode()

Enabling this will increase performance by disabling various error checks, like reading outside of a data structure.

You should only use this AT OR NEAR RELEASE! Debugging becomes much harder with this enabled!

#gamedev #indiegame
September 6, 2025 at 2:48 PM
#GameMaker pro tip: gml_pragma("forceinline")

Add this to frequently used functions, and it will ask the YYC to compile the function inlined instead of referenced.

A free processing speed boost, at the cost of extra compile time and file size.

#gamedev #indiegame
September 5, 2025 at 2:34 PM
#GameMaker thing I wish I knew sooner.

Values in show_debug_message() are ROUNDED to the hundredths place in the output.

Use string_format() to increase the amount of precision you can see!

(Example: displaying a song's current position)

#gamedev
September 4, 2025 at 9:30 PM
Progress update:
Make a joyful noise with Yui to break through evil spells!

Rhythm mini-game is now Rhythm GAME. As in, it's a real part of the main gameplay loop. Each chapter will have a few of these sections, each with unique tunes!

#indiegame #gamedev
July 9, 2025 at 1:09 PM
Placeholder graphics are so peak

#indiegame #gamedev
February 7, 2025 at 7:02 PM
The Hardest Challenge in my #indiegame

4,500 HP, 14 Attacks to avoid, mere frames to do so...

🔽🔽🔽
February 5, 2025 at 5:21 PM
New beat-drop animations for Kaguya! One for high HP and one for low HP. Can you spot all the differences between them?

Tried to mimic real screen errors for Kaguya's face in the weak animation, incredibly happy with how it turned out!

#gamedev #indiegame #pixelart #ドット絵
November 15, 2024 at 2:40 PM
YO THEY HIT THAT PATTERN???

#indiegame #gamedev #rhythmgame
November 5, 2024 at 8:07 PM
5 Player co-op rhythm game anyone?

#indiegame #gamedev #gamemaker
November 4, 2024 at 10:19 PM
Demonic creatures for my indie game, cooked up on a recent stream...

Sub-dude, Timidirt, Televain, Seagall, and Hueborish

#pixelart #ドット絵 #gamedev
October 27, 2024 at 8:43 PM
The 5 protagonists of my indie game, Angels & Demons. I think I've finally got their new designs finalized as part of the on-going sprite-rework.

#pixelart #ドット絵 #indiegame
October 23, 2024 at 5:01 PM
Platformer, RPG, Rhythm Game?!
Angels & Demons is a multi-genre mash up!
Travel the world with your guardian angel Yui and fight off demons of the seven deadly sins in a quest to save the world!

Trailer: www.youtube.com/watch?v=Aepk...
February 6, 2024 at 10:13 PM