https://jtw.ju.mp/
youtu.be/Ot6j_qqYQaM?...
youtu.be/Ot6j_qqYQaM?...
UI doesn’t need to be “invisible” or diegetic to pull you into the game world. This is worldbuilding. Wonderful.
UI doesn’t need to be “invisible” or diegetic to pull you into the game world. This is worldbuilding. Wonderful.
“I wish I could kill everything I am right now and live again in the illusion of what I might have become.”
Hoooly shit.
“I wish I could kill everything I am right now and live again in the illusion of what I might have become.”
Hoooly shit.
Made me laugh the hardest: HI-FI RUSH
Brought tears to my eyes: START AGAIN START AGAIN START AGAIN: a prologue (starting In Stars and Time now!)
Made me grin the most as I figured out new things: Chants of Sennaar.
Game that did all of the above: Alan Wake II
Made me laugh the hardest: HI-FI RUSH
Brought tears to my eyes: START AGAIN START AGAIN START AGAIN: a prologue (starting In Stars and Time now!)
Made me grin the most as I figured out new things: Chants of Sennaar.
Game that did all of the above: Alan Wake II
He's heading a new "puzzle page" a-la NYTimes but with a really excellent philosophy behind it.
www.puzzmo.com/manifesto
He's heading a new "puzzle page" a-la NYTimes but with a really excellent philosophy behind it.
www.puzzmo.com/manifesto
I also realized all over again how spoiled we were for good teams in the Gifu/Aichi area.
I also realized all over again how spoiled we were for good teams in the Gifu/Aichi area.
In two weeks I start my next adventure as a game designer (focusing on narrative) at a new studio in Tokyo!
In two weeks I start my next adventure as a game designer (focusing on narrative) at a new studio in Tokyo!