Josh Powers
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joshpowers.bsky.social
Josh Powers
@joshpowers.bsky.social
AAA 3D Artist working on my first Indie Game, Formerly Epic Games, id Software, Gearbox Software. Soli Deo Gloria.
Yesterday on X I critiqued an abysmally low quality character skin pack for Halo Infinite that evidently costs $27 or something to buy... I pointed out a lot of obvious issues with the quality and that it was unacceptable. Most agreed, but there were still Halo loyalists who want me butterflied.
November 15, 2024 at 1:40 PM
November 2, 2024 at 7:05 PM
My #PitchYaGame is a game currently called PROJECT JASPER. An atmospheric narrative horror where you play as a 3D artist who has been kidnapped by an AI company, forced to create art to feed the AI. Will you be able to escape and bring down the corporation? Very early WIP shots.
November 2, 2024 at 6:12 PM
I am considering the Point (no filter) texture option for my game. I feel it adds a bit of "charm" to the textures that is needed because I simply can't devote the time to texturing every asset like I want. Is this overused? Or does it work okay, still?
October 30, 2024 at 2:25 PM
So I am not wanting to show off too much about my game yet, but I was blocking out a door and animation this morning, and this happened. My kids were watching over my shoulder and found it absolutely hysterical. I did, too, if I am being honest.
October 27, 2024 at 2:02 PM
Bluesky's open, quote one art to promote yourself.
(It's not exactly modern, but somewhat iconic...)
October 26, 2024 at 9:11 PM
Broodius Maximus
October 26, 2024 at 4:25 PM
Something I made last year. I animated this thing in the most janky of ways, but it turned out better than I was expecting haha. UE5.
October 24, 2024 at 8:31 PM
Hey Houdini, why you lagging with a simple Voronoi with 100 points?

Oh...
October 24, 2024 at 4:27 PM
I thought I had posted this one on here. Guess I forgot. Did it a few months ago as a challenge from a buddy. Was a lot of fun to make. Love me some Bioshock lore, and it felt right.

#3dart
October 24, 2024 at 1:29 PM
Reluctant to post as it's still very much a WIP and I am not ready to talk about it yet. But... The first sneak peek of what I'm working on...
October 23, 2024 at 2:29 AM
Well that didn’t take long. My first block.
October 20, 2024 at 12:18 PM
A speed environment I did in about 5 hours yesterday.
September 23, 2023 at 1:17 PM
Did this last week using Dash and UE5. Another nod to Last of Us.
September 20, 2023 at 10:31 PM
A little shot of what I'm working on for a quick video.
September 11, 2023 at 7:49 PM