John Spjuth
johnspjuth.bsky.social
John Spjuth
@johnspjuth.bsky.social
Producer/designer in the video game industry. Figuring out how we make games is almost as interesting as actually making them in the first place. Currently at Amplifier Studios, prev. Thunderful, Ghost EA. Tabletop RPG nerd. He/Him
Reposted by John Spjuth
I'm trying to comment on this without being hyperbolic.

As a manager, insisting on deadlines that you and your ICs straight up don't believe are possible almost GUARANTEES that a) their work will be thrown out or completely redone and b) you will put them in danger of burning out.
June 11, 2025 at 9:25 PM
Reposted by John Spjuth
This is what the web is for. If you ever ask yourself, "why did all those people in the 1990s stop watching TV and start typing things on the open web?" this is why. Utterly niche shit that could only exist in a free, collaborative space without ads. rickiheicklen.com/unparalleled...
Ricki Heicklen
rickiheicklen.com
May 11, 2025 at 6:20 PM
Reposted by John Spjuth
Been having a lot of fun working on this sliding block game. I didn't know how much mileage it had and it turns out, a lot.

Recently added a visual and polish pass. Lots of clicks and bounces, shadows and fun things. #gamedev
March 18, 2025 at 10:52 AM
Reposted by John Spjuth
I was brainstorming some game ideas last night that were getting me excited and let me tell you whatever game I make next is going to be absolute dogshit
March 17, 2025 at 9:06 PM
A very interesting, engaging, inspiring and emotional read from @localthunk.bsky.social.
March 7, 2025 at 10:55 AM
Reposted by John Spjuth
Hey everyone! It's back! I'm running the huge deal again on all 650 of my commercial use fonts! Representing over a decade of my font output, at a crazy low price of just $19 (less than I normally license a single font for!) Cheers! :) hawtpixel.itch.io/hawtpixel-fo... #gamedev #fonts #indiedev
March 6, 2025 at 12:30 AM
Reposted by John Spjuth
Shadowveil is OUT NOW!

Become a brave warrior of the Crab Clan and fight back the evil forces of the Shadowlands!

Buy Shadowveil: Legend of the Five Rings now:
store.steampowered.com/app/2536960/... #gaming #indiegame #indiedev #samurai #roguelite
Save 10% on Shadowveil: Legend of The Five Rings on Steam
Train unique samurai, embark on missions, and play the cards dealt each run on an epic roguelite adventure in the Legend of the Five Rings universe. Each defeat opens new strategic skill tree options ...
store.steampowered.com
March 4, 2025 at 5:13 PM
Reposted by John Spjuth
what a fuckin headline!
🤯❤️ being dropped amongst giants! #keepdriving
February 26, 2025 at 4:02 PM
Reposted by John Spjuth
Reposted by John Spjuth
we've been working on this road trip management rpg where you "battle" against mundane things on the road for the past 5ish years and as we're new to Blusky we'd really appreciate some help reaching out here too. If you see this please RT and share the summer road trip. 🫶 #keepdriving
January 27, 2025 at 8:21 PM
Reposted by John Spjuth
Keep Driving - RELEASE DATE! 🚗🎉
Our management RPG about life on the open road
launches on...

🗓️Febuary 6🗓️
on Steam for PC (Windows)

Check out the new trailer 🔽 Sound on! 🎶
#keepdriving #steam #gaming
January 20, 2025 at 2:30 PM
Reposted by John Spjuth
massive steam next fest (SNF) recap thread!

🎉 what went well
😬 what i didn't know i had to do
👀 trends across games on the front page

tldr: SNF is not a wishlist multiplier, it mainly surfaces titles with strong wishlist momentum (i.e. top ~500 most wishlisted games)

🧵⤵️
October 22, 2024 at 8:14 AM
Reposted by John Spjuth
After years of teasing, we're excited to finally reveal our next game:
🚘💿KEEP DRIVING💿🚘

It’s an atmospheric management RPG about life on the open road. Customize your car, pick up hitchhikers and drive around.

You’re young, it’s the early 2000s, and you have looots of time. Sound on! 💖
Keep Driving - Reveal Trailer
YouTube video by YCJY games
www.youtube.com
October 2, 2024 at 1:19 PM
Hey gamedevs! I'm curious about other peoples experiences and thoughts on sprint reviews.

Waste of time or valuable? A slog or an exciting part of the process? Vague and meandering or clear and to the point? Looking at the game or at a task list?
September 24, 2024 at 9:21 AM
Reposted by John Spjuth
Hello everyone, due to all the embracer stuff going on with the downsizing and stuff I am looking at if there are any new opportunities within hard surface, weapons, vehicles, or props

It would also need to be 100% remote

Thank you!
October 5, 2023 at 3:38 PM
Reposted by John Spjuth
Hey gamedevs! We just opened up a new role for a ✨Lead Narrative Systems Designer✨ on my team at Possibility Space.

Fully remote. Excellent pay. Great team. Really unique project. Reposts/sharing this around would be most welcome.

possibility.co?gh_jid=43206...
September 22, 2023 at 4:45 PM
Reposted by John Spjuth
[Beck voice] in the time of NFTs they stole my monkey
July 4, 2023 at 11:56 PM