John Small
banner
johnson-small.bsky.social
John Small
@johnson-small.bsky.social
Indie dev- working on a couch-chaos party game (untitled) that is sure to test even the best of friendships.
A TREE

I've been working with someone else- I best not show you what they produced when given the theme of a tree. This would embarrass my attempt.

But I like this. More practice is always good

#indiedev #gamedev #pixelart
August 31, 2025 at 10:44 AM
HEY I haven't done anything for a while

So here is the latest

"Cool-ass penguin"

Bob Ross inspired sunset in the background i guess

#gamedev #indiedev #pixelart
August 28, 2025 at 2:01 AM
Just a quick something- been very busy and this needs to be tweaked but here it is anyway. Fight idle animation for encounters.

#pixelart #indiedev #gamedev
July 29, 2025 at 10:14 AM
animation is hard..

trying to learn though. wanted to put this out
got a bit lazy with the arms- should probably add more frames in between to match the legs

practice makes perfect I guess

didn't get yesterdays pixel art up but hey this is like 8 right?

#pixelart #gamedev #indiedev
July 24, 2025 at 11:46 AM
Todays #pixelart

struggled a bit with this one- hard to get the perspective I wanted while still staying blocky and rigid. I'm pretty sure I'm happy with how it turned out.

feedback appreciated

#indiedev #gamedev
July 22, 2025 at 7:00 AM
Todays #pixelart

why is an umbrella so hard to get right
poor lil fella is just trying to hang in there

#gamedev #indiedev
July 21, 2025 at 1:11 AM
Full body attempt at Snowman Grunt (Fred), feels a little jagged maybe? Feedback appreciated.

#pixelart #indiedev #gamedev
July 20, 2025 at 2:04 AM
Today's #pixelart - we'll see how long I can keep up the daily grind

Snowman Grunt a.k.a Fred according to my placeholder name in-game.

#gamedev #indiedev
July 19, 2025 at 10:06 PM
Also, double outlines. Leaving all this here so I can look from my phone later to consider- also feedback welcome :)
July 19, 2025 at 2:14 AM
Looking at the pink eskimo- better proportions I think are smaller face cut out- and higher on the face so the entire chin is covered
July 19, 2025 at 2:11 AM
Full body- last one for today. I think I could get the proportions a bit better. Also slightly concerned how much I like this- afraid I'm going to want to switch the entire game to this lmao. Definitely need lots more practice. One a day?

#pixelart #indiedev #gamedev
July 19, 2025 at 2:06 AM
July 19, 2025 at 1:15 AM
Thinking about using pixel art for ui elements & webclient. First crack at a design- definitely going to need some practice. #indiedev #gamedev
July 18, 2025 at 11:33 PM
Tried to limit myself to one song per artist, but Powderfinger is just too good. In no particular order.
July 16, 2025 at 8:22 AM
4. By connecting through a website using the room code generated by the game, you can access your private hand of cards. This might hinder your opponents by making them move backwards on the board, removing cards from their hand, or preventing them from playing cards from their hand for a period
July 7, 2025 at 4:34 AM
3. I've written in shops- here you can trade your gold for damage, armour, health, or cards (items that get sent to your private hand). Nows a good time for me to tell you about the cards :)
July 7, 2025 at 4:33 AM
2. The game features NPC battles (orange tiles) where you can farm gold that later use to with the game. I might explain the combat system later.
July 7, 2025 at 4:30 AM
I haven't given an update on my party game project in a while- buts lots has been happening! Thread below with everything that's been done--
#gamedev #indie #indiegamedev
July 7, 2025 at 4:26 AM
Take 2- a fair bit more simple. Almost think it needs something else- but I'm liking this take
June 18, 2025 at 4:37 AM
Evil/Ninja snowman enemy I'm working on tonight #indiedev
June 17, 2025 at 12:01 PM
By far best attempt, deforms pretty well. Will probably run this, maybe with a few more tweaks #indiedev
June 16, 2025 at 10:25 AM
Closer I think? need to sit on this for a bit before I decide to use this or try again. Definitely an improvement over the last.
June 14, 2025 at 11:53 PM
I think if I add more curvature to the body?This is the concept art
June 14, 2025 at 12:30 PM
Eh..
June 14, 2025 at 12:27 PM