John Small
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johnson-small.bsky.social
John Small
@johnson-small.bsky.social
Indie dev- working on a couch-chaos party game (untitled) that is sure to test even the best of friendships.
A TREE

I've been working with someone else- I best not show you what they produced when given the theme of a tree. This would embarrass my attempt.

But I like this. More practice is always good

#indiedev #gamedev #pixelart
August 31, 2025 at 10:44 AM
HEY I haven't done anything for a while

So here is the latest

"Cool-ass penguin"

Bob Ross inspired sunset in the background i guess

#gamedev #indiedev #pixelart
August 28, 2025 at 2:01 AM
Just a quick something- been very busy and this needs to be tweaked but here it is anyway. Fight idle animation for encounters.

#pixelart #indiedev #gamedev
July 29, 2025 at 10:14 AM
I have like 3 days off next week, planning to pretty much go fill time game dev for that time- want to do a shit load of art. Maybe should start thinking about a name also..
July 24, 2025 at 10:34 PM
animation is hard..

trying to learn though. wanted to put this out
got a bit lazy with the arms- should probably add more frames in between to match the legs

practice makes perfect I guess

didn't get yesterdays pixel art up but hey this is like 8 right?

#pixelart #gamedev #indiedev
July 24, 2025 at 11:46 AM
Todays #pixelart

struggled a bit with this one- hard to get the perspective I wanted while still staying blocky and rigid. I'm pretty sure I'm happy with how it turned out.

feedback appreciated

#indiedev #gamedev
July 22, 2025 at 7:00 AM
Todays #pixelart

why is an umbrella so hard to get right
poor lil fella is just trying to hang in there

#gamedev #indiedev
July 21, 2025 at 1:11 AM
Full body attempt at Snowman Grunt (Fred), feels a little jagged maybe? Feedback appreciated.

#pixelart #indiedev #gamedev
July 20, 2025 at 2:04 AM
Today's #pixelart - we'll see how long I can keep up the daily grind

Snowman Grunt a.k.a Fred according to my placeholder name in-game.

#gamedev #indiedev
July 19, 2025 at 10:06 PM
Full body- last one for today. I think I could get the proportions a bit better. Also slightly concerned how much I like this- afraid I'm going to want to switch the entire game to this lmao. Definitely need lots more practice. One a day?

#pixelart #indiedev #gamedev
July 19, 2025 at 2:06 AM
July 19, 2025 at 1:15 AM
Thinking about using pixel art for ui elements & webclient. First crack at a design- definitely going to need some practice. #indiedev #gamedev
July 18, 2025 at 11:33 PM
Aight ima bout to grind some ptcgp ranked using a primarina deck here we go #pokemon #pokemontcg
July 18, 2025 at 7:42 AM
Tried to limit myself to one song per artist, but Powderfinger is just too good. In no particular order.
July 16, 2025 at 8:22 AM
Was gifted a watch- normal ass analog watch. Been wearing a garmin for the last 2 years for what I claimed was "fitness purposes". Wearing the dumbwatch- I feel strangely stressed that I don't know when and if I'm getting a notification. I may be cooked.
July 7, 2025 at 10:20 AM
I haven't given an update on my party game project in a while- buts lots has been happening! Thread below with everything that's been done--
#gamedev #indie #indiegamedev
July 7, 2025 at 4:26 AM
So I've not made an update in a bit but I've been working my ass off, game is functionally working and webclient + api is built out. 8 cards programmed in. Lots of refactoring. Holy shit. Don't even know how to properly update at this point without doing a pepe silvia-esque rant..
June 28, 2025 at 1:30 AM
Take 2- a fair bit more simple. Almost think it needs something else- but I'm liking this take
June 18, 2025 at 4:37 AM
Evil/Ninja snowman enemy I'm working on tonight #indiedev
June 17, 2025 at 12:01 PM
By far best attempt, deforms pretty well. Will probably run this, maybe with a few more tweaks #indiedev
June 16, 2025 at 10:25 AM
Alright going back into the trenches of modelling- will report back before the end of the night
June 16, 2025 at 8:25 AM
OK I'm going to try the player model again, although I'm happy with the last iteration the more I get used to it. I'm going to try again, but shorter arms and legs as an style choice.
June 15, 2025 at 7:19 AM
Closer I think? need to sit on this for a bit before I decide to use this or try again. Definitely an improvement over the last.
June 14, 2025 at 11:53 PM
Eh..
June 14, 2025 at 12:27 PM
Thinking about running an eskimo-polar-type art style. Don't want to be caught up in dev hell modelling and animating, this style might be the solution. Minimal texturing, basic animations. Possible title- Polar Party? Bit similar to pummel party, but still, sounds good..
June 11, 2025 at 11:35 AM