Johnny B. Getgoode
banner
johnnybgetgoode.bsky.social
Johnny B. Getgoode
@johnnybgetgoode.bsky.social
Programmer, 3D artist, animal lover, aviation enthusiast, techie, nerd, gamer, and ally.
Added the Flayer enemy into Fury's Sky: Vagabond! These highly flexible enemies have an attack whether you are close or far away. Be careful!

#gamedev #indiegame #videogame #doom #UZDoom #gamedevelopment
November 19, 2025 at 11:21 AM
I somehow managed to get 900 total downloads for Fury's Sky: Vagabond across all releases...

Wow.

Thanks you guys! Nice thing to wake up to!

#gamedev #videogame #doom #UZDoom
November 18, 2025 at 10:01 AM
Metroid Prime 4 trending along with all these political and financial hot topics fills me with indescribable happiness.

I love Metroid, and people are still finding joy and stuff to get hyped about in this timeline, so that makes me happy too.

That's if they're not whining about the NPCs.
November 15, 2025 at 9:55 AM
A little early on this #screenshotsaturday, but I just did a bunch of animations on the Flayer enemy for Fury's Sky: Vagabond, and I just LOVE how they came out! Especially considering how annoying those tentacles are...

#gamedev #videogame #doom #UZDoom #animation #blender3d #3dart
November 15, 2025 at 8:51 AM
Working on this new enemy for Fury's Sky: Vagabond! He was originally gonna be a boss, but I think I'll use him as a regular enemy type. He's currently called the Flayer.

#gamedev #indiegame #videogame #doom #UZDoom
November 15, 2025 at 12:03 AM
Added a rough version of the Rook boss into Fury's Sky: Vagabond! This enemy unleashes powerful explosive attacks when struck while in a guarding stance. This, coupled with its spread attacks, make it a tough foe to take down.

#gamedev #indiegame #videogame #gamedevelopment #doom
#UZDoom
November 12, 2025 at 1:57 PM
Huzzah! Fury's Sky: Vagabond is now running on the release candidate for UZDoom! Minimal tweaks required!

Loving the new input menu as well; it should make assigning binds a lot easier. Just need to fix keybinds saving. Also, haptics work great!

#gamedevelopment #videogame #doom #uzdoom
November 8, 2025 at 10:09 AM
Well, I managed to redesign and rig the Rook model for Fury's Sky: Vagabond. And I did a rough idle animation.

Not bad.

#gamedev #indiedev #doom #videogame #gamedevelopment
November 7, 2025 at 9:29 AM
Meh. Tried to do a humanoid sculpt in Blender and this was the best I could come up with.

I hate my utter lack of artistic skill sometimes...
November 7, 2025 at 7:25 AM
Did some modeling on a new boss enemy for my #gamedev project, Fury's Sky: Vagabond! This one is called the "Rook." It will be a bulky, formidable threat that can fold it's front claws into a shield and counterattack when struck at certain times.

#videogame #doom #gamedevelopment #indiegame
November 2, 2025 at 11:42 AM
Testing out my new recording setup on Linux, as well as showing off a new feature! Enemy projectiles can now show up on the radar as white dots. This allows the player to avoid projectiles if the enemy shooting them is off camera.

#gamedev #gamedevelopment #videogame #doom #indiegame
October 31, 2025 at 8:11 AM
Having WAY too much fun with my EndeavourOS install...
October 30, 2025 at 9:18 AM
Oh for the love of God. People are now saying that enjoying a janky game is equivalent to an abusive relationship with the studio.

This meme is why I can't take Pokemon fans or gamers seriously. They have no sense of goddamned perspective. Everything is so dramatic or overblown.
October 27, 2025 at 3:28 PM
They better not be hatin' on Doomguy's sweet weapon bob dance moves now.
October 22, 2025 at 2:25 PM
I did it!

I put in all the animations for the Knight enemy and added it to Fury's Sky: Vagabond! Now I just need to do the other bosses I have planned.

Check this game out here: www.moddb.com/mods/furys-s...

#gamedev #gamedevelopment #videogame #doom
October 22, 2025 at 2:19 PM
I'm just gonna leave this here, mostly because I was fooled by this misinformation about Legends Z-A as well.
October 21, 2025 at 12:07 PM
Hello, Fire Department? Yes, it's this OST right here.
October 20, 2025 at 11:17 AM
Legends Z-A's battle system can be wonky, but the way it can let you style on opponents like this is just DIVINE.

GET REKT.
October 20, 2025 at 10:34 AM
THOUSAND YEAR DOOR SOUNDTRACK ON NINTENDO MUSIC LET'S GOOOOOOOOOOOO
October 7, 2025 at 10:04 AM
Made some more animations for the Knight in Fury's Sky: Vagabond! These will serve as attack animations. This boss will attack by slicing the air to create projectiles, so I wanted slicing, sword-like movements.

#gamedev #videogame #indiegame #doom #gamedevelopment
October 4, 2025 at 11:34 AM
Rigged a skeleton and made an idle animation for the Knight enemy for my GZDoom-based #gamedev project, Fury's Sky: Vagabond! Taking inspiration from insectoid creatures, this enemy will serve as a boss encounter for players.

#indiegame #gamedevelopment #doom #videogame
October 3, 2025 at 10:58 PM
Working on a new boss enemy for Fury's Sky: Vagabond! This is one of a quartet of powerful Arator enemies known as the Guardians, who keep a seal to the Arator domain. This one is called "Knight."

#gamedev #gamedevelopment #indiegame #videogame #doom
#doom1993
September 24, 2025 at 10:07 PM
Behold

The Greninjapache
September 12, 2025 at 5:14 PM
This dude seriously needs to go to Walgreens and get some Preparation H; I haven't seen an asshole this sore since I ate those jalapeno poppers with adobo sauce.
September 5, 2025 at 5:33 PM
September 2, 2025 at 8:45 AM