https://youtube.com/@heavyhandstudio
https://jjsteeple.itch.io/
There will be a Unity store release, female version, and additional content coming, so stay tuned.
#indie #indiegamedev #gamedev #asset #3Dart
There will be a Unity store release, female version, and additional content coming, so stay tuned.
#indie #indiegamedev #gamedev #asset #3Dart
An online multiplayer cozy game where you and your friends are cute animals at summer camp beneath an endless starry night.
Catch fireflies, roast marshmallows, stargaze, decorate your camp, and relax together in a peaceful shared world.
#cozygames #indiegame #gamedev
An online multiplayer cozy game where you and your friends are cute animals at summer camp beneath an endless starry night.
Catch fireflies, roast marshmallows, stargaze, decorate your camp, and relax together in a peaceful shared world.
#cozygames #indiegame #gamedev
We would love if you gave it a wishlist and followed along with our development!
An online multiplayer cozy game where you and your friends are cute animals at summer camp beneath an endless starry night.
Catch fireflies, roast marshmallows, stargaze, decorate your camp, and relax together in a peaceful shared world.
#cozygames #indiegame #gamedev
We would love if you gave it a wishlist and followed along with our development!
store.steampowered.com/app/3740780/...
store.steampowered.com/app/3740780/...
Character levitates off the ground, the air crackles around them. Magic suddenly erupts from their eyes, the pulsating beam hits a distant tower which explodes in an suitable cinematic way.
GAMEDEV HARD MODE
Character kicks their slippers off & picks up their phone from the table.
Character levitates off the ground, the air crackles around them. Magic suddenly erupts from their eyes, the pulsating beam hits a distant tower which explodes in an suitable cinematic way.
GAMEDEV HARD MODE
Character kicks their slippers off & picks up their phone from the table.
#gamedesign
New designers are told to prototype and 'find the fun'. But the naive version of this is a garbage tactic that mostly results in poorly thought out prototypes that are never going to converge on gameplay.
#gamedesign
New designers are told to prototype and 'find the fun'. But the naive version of this is a garbage tactic that mostly results in poorly thought out prototypes that are never going to converge on gameplay.