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Jettelly Inc.
@jettelly.bsky.social
Publishing house | Game Development | Educational Content.
Nick Wierzbowski shared Pivot, a new Blender add-on built to fix broken local axes and messy origins on imported or sculpted models.

See more: jettelly.com/blog/pivot-f...

#b3d
December 23, 2025 at 4:01 PM
GoodMorningMrFrog shared a clean menu animation workflow built around tweens, showing how small timing, easing, and layout choices can make UI feel responsive and satisfying in Godot.

See more: www.reddit.com/r/godot/comm...
December 23, 2025 at 3:00 PM
Giulytsme shared a small tech demo where collected coins physically stack, and the more you gather, the higher you climb.

See more: www.reddit.com/r/Unity3D/co...
December 23, 2025 at 2:00 PM
gpusarefast shared a Unity test pushing 1,000,000 individually simulated enemies. A brutal scale test for large-scale simulation.

See more: www.reddit.com/r/Unity3D/co...
December 23, 2025 at 1:01 PM
Jaume Avinyó shared a WIP Souls-like combat system in Unreal Engine, with animation-based hit detection and a camera lock-on system. Enemies attacking are coming next.

See more: www.linkedin.com/posts/jaume-...

#UE5 #UnrealEngine #gamesystem
December 22, 2025 at 8:00 PM
Alexey Tyutyukin shared five practical principles for realistic weapon texturing, focusing on material logic, roughness over color, purposeful wear, micro-details, and controlled noise.

See more: www.linkedin.com/posts/alexey...

#gamedev #3dart #gameart #texturing
December 22, 2025 at 7:00 PM
Levent Düzgen shared an FPS prototype controlled entirely with hand gestures, using Unreal Engine and Python with OpenCV and MediaPipe. 👊

See more: www.linkedin.com/posts/levent...

#UnrealEngine #UE5 #gamedev
December 22, 2025 at 6:00 PM
What can you build with 3D textures in Godot? Clouds are just one example! ☁️ A new update for the Godot Shaders Bible drops tomorrow. 👀

🔗 jettelly.com/store/the-go...

#GodotEngine #gamedev #indiedev
December 22, 2025 at 5:01 PM
Pojoquiet shared a quick tutorial showing a simple trick they often use to create sci-fi textures in Blender.

See more: www.reddit.com/r/blender/co...

#b3d #blender3d #scifi #gameart #textures
December 22, 2025 at 4:01 PM
Fupi shared a quirky puzzle game where you literally kick your own face around. Originally made for Ludum Dare 58 and now polished up, it’s playable on Newgrounds. 💀

See more: www.reddit.com/r/godot/comm...

#indiegames #gamedev
December 22, 2025 at 2:02 PM
Cem shared a stress test in Unity with 20,000 entities using avoidance and separation, each with different attack logic and stopping distances, still running at 60+ FPS on a mid-range setup.

See more: www.reddit.com/r/Unity3D/co...

#unity3d #gamedev #indiedev
December 22, 2025 at 1:01 PM
Learn Character Customization + Tool Development in a clear, linear way? Check out our Unity Bundle! Ideal for students and enthusiasts 😁 jettelly.com/bundles/bund...

#gamedev #indiedev #unity3d
December 21, 2025 at 5:00 PM
N0lex shared a snow level from their #indiegame Stunt Paradise 2, showcasing an upgraded ice shader with reflections in Unity URP.

See more: www.reddit.com/r/Unity3D/co...

#gamedev #indiedev
December 21, 2025 at 4:00 PM
Nepacka shared an update on their throw mechanic in Godot, adding a simple ballistic path preview along with refreshed SFX and VFX.

See more: www.reddit.com/r/godot/comm...

#gamedev
December 21, 2025 at 3:00 PM
EternalColosseum shared a handy #GodotEngine tip: you can trigger animation tracks from other AnimationPlayers directly inside your main AnimationPlayer

See more: www.reddit.com/r/godot/comm...

#GodotEngine #gamedev #indiedev
December 20, 2025 at 5:21 PM
Forestherd shared the first trailer for Letters Past, their postman-themed game and first Steam release. 📭

A short, atmospheric journey along a forgotten mountain path, calm and cozy with a slightly eerie edge.

See more: www.reddit.com/r/godot/comm...

#gamedev #indiegames
December 20, 2025 at 5:19 PM
Carlo_lax shared a new look at Math FPS, showing fresh blasters and new math bots added to the game. The mix of shooting and math keeps getting more fun. 🤓📏

See more: www.reddit.com/r/Unity3D/co...

#gamedev #indiedev #indiegames #gamenews
December 20, 2025 at 4:50 PM
Alexey Testov shared a rotation-smoothing system built with subtle micro-offsets across character parts in Unity. Small detail, noticeable feel.

See more: x.com/Biuzer/statu...

#gamedev #unity3d
December 20, 2025 at 3:31 PM
Alex Martinelli shared this very trippy experiment where he explores a 4D Gaussian Splatting scene in Blender.

See more: x.com/5agado/statu...

#b3d #blender3d
December 19, 2025 at 7:04 PM
If you want to learn how to simulate fluids, deform meshes, and handle complex workloads with Compute Shaders in Unity, our book can help you. ✨

Have a look 🔗 jettelly.com/store/master...

#gamedev #indiedev #unity3d
December 19, 2025 at 5:02 PM
FLIP Fluids just received a major update, version 1.8.5 brings variable-density fluids, deeper Geometry Nodes integration, and official support up to Blender 5.0. 🌊

Learn more: jettelly.com/blog/flip-fl...

#realtimeVFX #indiedev
December 19, 2025 at 4:02 PM
KansasCitySunshine shared an early look at a modular enemy combat system, where NPCs pick from reusable attack actions like lunges, retreats, and sidesteps, all driven by a state machine.

See more: www.reddit.com/r/godot/comm...

#GodotEngine #gamedev
December 19, 2025 at 2:25 PM