Please tell all your nerdy friends about my little programming game/toy about coding voxel objects with Lua in a fake retro OS with excessive social features 😅
s.team/a/3401490/
Please tell all your nerdy friends about my little programming game/toy about coding voxel objects with Lua in a fake retro OS with excessive social features 😅
s.team/a/3401490/
Pro Gymnast 90% off
JellyCar Worlds 50% off
PGRC 25% off
Replicube 15% off
Pro Gymnast 90% off
JellyCar Worlds 50% off
PGRC 25% off
Replicube 15% off
If you've ever done 3D Pixel Art, you know this is a game changer:
it could 'straighten out' quad grids already
but now it can 'Rectify' anything vaguely rectangular! 😵 🤯
tho the NEXT operator is gonna really blow your mind
If you've ever done 3D Pixel Art, you know this is a game changer:
it could 'straighten out' quad grids already
but now it can 'Rectify' anything vaguely rectangular! 😵 🤯
tho the NEXT operator is gonna really blow your mind
We've entered Q2 and I've said it's coming out in Q2.
I'm doing the final things on the game!
We've entered Q2 and I've said it's coming out in Q2.
I'm doing the final things on the game!
31.03.25
wishlist now store.steampowered.com/app/3125250/...
#SPP #gamedev #indiedev #wishlistwednesday #steam
31.03.25
wishlist now store.steampowered.com/app/3125250/...
#SPP #gamedev #indiedev #wishlistwednesday #steam
(These were my pillars for Parking Garage Rally Circuit)
(These were my pillars for Parking Garage Rally Circuit)
PaperKlay is a 3D platformer collect-a-thon where you open, unfold and rotate your way through a world made out of cardboard, paper, clay and other handcrafted materials.
Wishlist here:
store.steampowered.com/app/1350720/...
PaperKlay is a 3D platformer collect-a-thon where you open, unfold and rotate your way through a world made out of cardboard, paper, clay and other handcrafted materials.
Wishlist here:
store.steampowered.com/app/1350720/...
This one haunted me for a few weeks cause it was hard to replicate. #gamedev
This one haunted me for a few weeks cause it was hard to replicate. #gamedev