Jesse White
jesseww.bsky.social
Jesse White
@jesseww.bsky.social
Solo game dev making active ragdoll stuff. Currently working on Flip Out 2 for iOS and Android.
Reposted by Jesse White
A critical option for a game involving typing: customizable keyboard sounds 🤓
May 2, 2025 at 1:43 PM
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⚠️Replicube is now available on Steam!⚠️
Please tell all your nerdy friends about my little programming game/toy about coding voxel objects with Lua in a fake retro OS with excessive social features 😅
s.team/a/3401490/
April 24, 2025 at 2:35 PM
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Oh yeah to celebrate the Replicube release, all my games are on sale on Steam right now!

Pro Gymnast 90% off
JellyCar Worlds 50% off
PGRC 25% off
Replicube 15% off
Parking Garage Rally Circuit is $7.49 on Steam buff.ly/yI1PcSc

Deck verified
April 24, 2025 at 10:24 PM
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This might be the best puzzle I made for Replicube 🍞#screenshotsaturday
April 19, 2025 at 3:22 PM
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My arbitrary goal of 1k reviews for PGRC on Steam has been reached!!! 🤩🏁
April 18, 2025 at 11:49 PM
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Replicube has crossed 15k wishlists on Steam which honestly is a big surprise to me! If you have a nerd in your life that needs to know about this game, pass the word along, it releases on April 24th (next week!)
Will you wishlist Replicube?
“Signs point to yes”
s.team/a/3401490
April 15, 2025 at 6:47 PM
Doing some funky moves with the pike flip.

#indiedev #gamedev
April 9, 2025 at 2:00 AM
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added a new operator to Pixel Unwrapper 🛠️

If you've ever done 3D Pixel Art, you know this is a game changer:

it could 'straighten out' quad grids already

but now it can 'Rectify' anything vaguely rectangular! 😵 🤯

tho the NEXT operator is gonna really blow your mind
March 25, 2025 at 4:35 PM
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No April Fools, just a simple thank you for the support so far 💜

We've entered Q2 and I've said it's coming out in Q2.
I'm doing the final things on the game!
April 1, 2025 at 3:19 PM
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March 19, 2025 at 7:35 PM
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On the value of having “Pillars” for your creative project.
(These were my pillars for Parking Garage Rally Circuit)
March 10, 2025 at 2:21 PM
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Today is the final day for this Kickstarter. I'm going to be an "expert" in the app with some physics-y or puzzle-y or movement-focused game recommendations :D
March 12, 2025 at 6:20 PM
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Are you a fan of Banjo-Kazooie, Jak & Daxter and other 3D platfomers?

PaperKlay is a 3D platformer collect-a-thon where you open, unfold and rotate your way through a world made out of cardboard, paper, clay and other handcrafted materials.

Wishlist here:
store.steampowered.com/app/1350720/...
November 21, 2024 at 7:43 AM
I landed a Kong Gainer this evening while testing. #gamedev
March 8, 2025 at 11:45 PM
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On why Replicube won’t use Steam Workshop
March 7, 2025 at 3:05 PM
Just doing a test. #gamedev
March 7, 2025 at 4:49 AM
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Dolphin (racing) prototype after another 3 hour dev stream. Next stream I’ll start adding some actual gameplay mechanics! #gamedev
January 20, 2025 at 8:19 PM
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Day two working on this prototype and some gameplay is starting to emerge 🤓
November 8, 2024 at 3:06 PM
I'm working through the Flip Out backlog this week, and I finally fixed the ankle breaking bug.
This one haunted me for a few weeks cause it was hard to replicate. #gamedev
October 23, 2024 at 1:08 AM