Jeslas Pravin
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jeslas.bsky.social
Jeslas Pravin
@jeslas.bsky.social
Mostly post about topics related to Graphics and Game engines 🤗
Currently writing d3d driver for arm mali GPU. Opinions are my own.
I do this since last 2 year in my engine but using custom templated compile time data structures to generate GPU structures with correct alignment and special validations. I get nice typed interop between CPU and GPU for data structs and compile time validations. I have not seen what boost.PFR does.
September 21, 2025 at 9:07 AM
Maybe they worked like puffer fish🤔
August 28, 2025 at 9:06 AM
Is it one of '|' '||' or '&' '&&'?
December 16, 2024 at 2:19 PM
I think it is. I am ignoring the self described expert from the start and at this point I even blocked. It was so annoying and reading the comments was infuriating.
December 13, 2024 at 9:01 AM
I think the main reason for using CPU simd over GPU is latency when it comes to audio programming. I have no experience in audio programming.
November 18, 2024 at 7:05 AM