Jerbo
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jerbo.bsky.social
Jerbo
@jerbo.bsky.social
I love dogs & making stuff that helps people with code.
Reposted by Jerbo
Friday
March 7, 2025 at 10:15 AM
stolen meme delivery
January 29, 2025 at 9:01 AM
Reposted by Jerbo
First pass claymation port to shader graph from ASE, intended for Unity 2021, 2022, and finally 6. So far looking promising. Part 1/2 #MudBun #VFX #GameDev #MadeWithUnity
January 27, 2025 at 9:01 AM
Reposted by Jerbo
January 26, 2025 at 7:33 PM
made a lil loopie loop
January 17, 2025 at 9:17 PM
Am I the only one who does 'object != nulölö' ?
January 2, 2025 at 4:05 PM
God i wish there was an easier way to do this....
December 14, 2024 at 1:25 PM
Reposted by Jerbo
It's official, TOEM 2!📸

The team is back together, including our amazing composers!

Together, we’re working hard making it something that can stand proudly beside the original game, celebrating what worked, while improving the rest.

We can't wait to share more!

Wishlist here:
s.team/a/2900640
December 10, 2024 at 9:16 PM
Rewriting all the shaders for my game, pretty happy with the clouds so far!
December 4, 2024 at 7:52 PM
Reposted by Jerbo
Worked out a annoying occlusion issue with hidden objects.. finally being able to make stuff like this is soooooo satisfying! 🤤🤤🤤
November 23, 2024 at 3:42 PM
Worked out a annoying occlusion issue with hidden objects.. finally being able to make stuff like this is soooooo satisfying! 🤤🤤🤤
November 23, 2024 at 3:42 PM