Dreams will come true when you wake up and get started.
If you make it one you have to fill it with stuff, or else it feels barren.
If you do, you often have to rely on repetitive, insignificant, filler content.
The pacing drags and your game feels bloated.
Linear games are a tighter experience.
If you make it one you have to fill it with stuff, or else it feels barren.
If you do, you often have to rely on repetitive, insignificant, filler content.
The pacing drags and your game feels bloated.
Linear games are a tighter experience.
One game per day, explain.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 17: Metal Gear Solid Peace Walker
There are styles to cutscenes.
You don’t need the fanciest graphics, a unique style and presentation lets them stand out more
One game per day, explain.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 17: Metal Gear Solid Peace Walker
There are styles to cutscenes.
You don’t need the fanciest graphics, a unique style and presentation lets them stand out more
One game per day, explain.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 16: Pokemon Go
Created a new genre of game I have never even imagined
There are still new genres to be made, we just need an idea to open a world of oppotunity
One game per day, explain.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 16: Pokemon Go
Created a new genre of game I have never even imagined
There are still new genres to be made, we just need an idea to open a world of oppotunity
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 15: Super Mario 3D World.
Co-op gameplay can take the fun of a singleplayer game triple it.
The chaos of friends changes the entire dynamic of the game.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 15: Super Mario 3D World.
Co-op gameplay can take the fun of a singleplayer game triple it.
The chaos of friends changes the entire dynamic of the game.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 15: PT
Even a small demo can be an unforgettable experience.
We played it as a group, it ended with grown ass men hiding in bedsheets.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 15: PT
Even a small demo can be an unforgettable experience.
We played it as a group, it ended with grown ass men hiding in bedsheets.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 13: Devil May Cry 5
Flashy gameplay is so cool when it feels earned through skill.
The effort of chaining combos makes the fancy moves feel even better.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 13: Devil May Cry 5
Flashy gameplay is so cool when it feels earned through skill.
The effort of chaining combos makes the fancy moves feel even better.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 13: Nier Automata
Own your weirdness.
The most emotional moment of 2017 is deleting your save so someone across the world can beat up the credits.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 13: Nier Automata
Own your weirdness.
The most emotional moment of 2017 is deleting your save so someone across the world can beat up the credits.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 12: Portal 2
Humor can be a great reward for gameplay.
After a challenge, a laugh is a great way to shift the players mood.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 12: Portal 2
Humor can be a great reward for gameplay.
After a challenge, a laugh is a great way to shift the players mood.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 11: Minecraft
1 great idea can carry a game into a multibillion dollar success.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 11: Minecraft
1 great idea can carry a game into a multibillion dollar success.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 10: Battlefield Bad Company
A single mechanic can change the feel of your game.
Watching destructibility turn a town into a wasteland in 30 mins is wild.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 10: Battlefield Bad Company
A single mechanic can change the feel of your game.
Watching destructibility turn a town into a wasteland in 30 mins is wild.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 8: Little Big Planet.
Your players creativity is an asset.
They will continue building your game long after you are done.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 8: Little Big Planet.
Your players creativity is an asset.
They will continue building your game long after you are done.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 8: Cuphead
Players can take on challenges, you don’t need to let everyone win, there is a market of players that enjoy difficulty.
Trust your audience.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 8: Cuphead
Players can take on challenges, you don’t need to let everyone win, there is a market of players that enjoy difficulty.
Trust your audience.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 7: The Legend Of Zelda Breath of the Wild
You don’t need to point at the mini map to tell your players where to go, their curiosity will do that for you.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Videogames
#Promosky
Day 7: The Legend Of Zelda Breath of the Wild
You don’t need to point at the mini map to tell your players where to go, their curiosity will do that for you.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Promosky
Day 7: Ace Attorney
You don’t need the fancy graphics or good animation.
A game with nothing but static images and text lived in the hearts of fans for decades.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Promosky
Day 7: Ace Attorney
You don’t need the fancy graphics or good animation.
A game with nothing but static images and text lived in the hearts of fans for decades.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Promosky
Day 6: Kingdom Hearts 2, you are not bound by peoples expectations.
A game about Disney characters has a child having an existential crisis in its tutorial.
One game per day, explain why.
#GameChallenge
#Games
#Gamedev
#Promosky
Day 6: Kingdom Hearts 2, you are not bound by peoples expectations.
A game about Disney characters has a child having an existential crisis in its tutorial.