Jay
jay000.bsky.social
Jay
@jay000.bsky.social
🏳️‍⚧️
A Hobbyist game dev in my mid-20s from Brazil (she/her)
I'm autistic, trans and gay as hell :3
You can also find me over at https://tech.lgbt/@jay0

(i'm one of the developers of the uzdoom source port :3)
Reposted by Jay
Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever
November 18, 2025 at 1:27 AM
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Fly high, Burger Becky </3
Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever
November 18, 2025 at 1:30 AM
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I made a joke in my main Discord server about DOOM E1M1 being in a major key and @abigbagofkeys.sickonedude.com actually made it. Jesus fucking Christ listen to this hahahaha
November 14, 2025 at 1:47 PM
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The pre-release for UZDoom's debut is here! If you'd like to help us test UZDoom in preparation for 4.14.3 grab the build here: github.com/UZDoom/UZDoo... (expand the Assets tab)

(Windows and Linux available; Mac coming later)

Read the details here: zdoom.org/wiki/UZDoom_...
November 8, 2025 at 2:28 AM
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This was reposted under a
UZDOOM WILL BE RELEASED TOMORROW
November 7, 2025 at 5:50 AM
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Hashtag new profile picture 😎💁‍♂️💁‍♀️
November 5, 2025 at 3:55 PM
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I had a ton of fun drawing the letter U (and sometimes Z) in 30+ configurations. The team wanted to do something different from the usual ZDoom family logos, and I'm glad they trusted me with this!
November 5, 2025 at 5:08 PM
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I'm [U]LTRA excited and honored to have been chosen to work on the new logo for @uzdoom.bsky.social! LET'S GOOO! U! Z! U! Z!
November 5, 2025 at 5:08 PM
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10 likes and we'll reveal the official UZDoom logo #ForkedUnderA
November 4, 2025 at 1:11 PM
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It's recently come to my attention that someone made a fake UZDoom website. DO NOT CLICK IT!

The only official website for UZDoom is ZDoom dot org and the ONLY official place to get future UZDoom downloads would be the official UZDoom Github page!

Stay safe out there y'all

[Boosts appreciated]
November 1, 2025 at 12:46 AM
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gzdoom
October 19, 2025 at 12:00 AM
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About UZDoom: we expect to have the first downloadable build ready in 2 - 3 weeks. Kitchen's been busy 🙏
October 19, 2025 at 12:13 AM
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I've always wanted to explore synthesizing base/raw sounds for originally-made g*nfire samples for games. Serum has been one of my best personal investments and a big upgrade to my sound design tools, not just for g*ns but also everything else (warning: loud)
April 3, 2025 at 9:05 PM
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Major evolution in the GZDoom community tonight - the regular contributors finally had enough of the project lead, who had been very hard to work with for a long time. He dug in and told them "If you don't like it, go and make your own fork."

UZDoom is now live here.
github.com/UZDoom/UZDoom
GitHub - UZDoom/UZDoom: UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities - UZDoom/UZDoom
github.com
October 15, 2025 at 12:56 AM
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I suppose we'll finally have texture filtering turned off by default. Hash tag if you know you know
October 14, 2025 at 7:08 PM
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I have never seen something I've worked so hard on, for the past 2+ decades - a life passion of mine, you could say - implode this hard.
October 14, 2025 at 4:20 PM
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I'm still (carefully) crafting my statement but if anyone wants to reach out for questions, feel free to DM me. Or I guess The Deets(tm) will land on your newsfeed somehow lol
I have never seen something I've worked so hard on, for the past 2+ decades - a life passion of mine, you could say - implode this hard.
October 14, 2025 at 9:18 PM
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They're openly calling to lock up every trans person by force. We need every ally to speak out forcefully against this because trans folks cannot do this on our own.
August 28, 2025 at 5:05 PM
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A look at the new front-end for the upcoming GZDoom 4.15. Better multiplayer is a big focus in this new version (gigantic rewrites under-the-hood single-handedly done by GZDoom dev @boondorl.bsky.social ) and a designated Multiplayer tab has been added to enhance the user experience
July 28, 2025 at 9:20 AM
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since it's the last day of pride month I figured I'd at least make one thing for it...

i now unveil to you my greatest invention:
color bars pride flag
June 30, 2025 at 3:15 PM
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is this really the world you want your children to live in, and your children's children,
June 28, 2025 at 2:50 AM
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News from #VKDoom Land! Our lightmapper can bake shadows from arbitrary static meshes (Actors rendered with models that are expected to not move, change or disappear).

This is to facilitate with static decorations that are too cumbersome to construct out of Doom sectors

(placeholder art used)
June 11, 2025 at 3:01 PM
Reposted by Jay
So, I think it's time I begin, in detailed specifics, talking about the mess that is Unbound / Boundless as a book publisher, in essence stealing most of a years royalties from me and many other authors, as a result of poor financial decisions, and legal BS.

Please read and share this thread.
May 31, 2025 at 9:33 AM
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Thirty-three days ago, we released Clair Obscur: Expedition 33.

Since then, we’ve sold 3.3 million copies.

Seriously. As of today.
We couldn’t make that up.

Another entry on the long list of surreal moments that your support has made real.

Thank you ALL.
May 27, 2025 at 2:04 PM
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May 22, 2025 at 11:37 AM