I added some materials based on the height of the object, and instead of doing the spline thing like I was talking about last night I added another texture and am multiplying that image by the map. So now I have this!
Q
I added some materials based on the height of the object, and instead of doing the spline thing like I was talking about last night I added another texture and am multiplying that image by the map. So now I have this!
Q
suggestions or tips would be appreciated :)
suggestions or tips would be appreciated :)