Sure yet but I did some research on it and starting implementing.
Sure yet but I did some research on it and starting implementing.
I added some materials based on the height of the object, and instead of doing the spline thing like I was talking about last night I added another texture and am multiplying that image by the map. So now I have this!
Q
I added some materials based on the height of the object, and instead of doing the spline thing like I was talking about last night I added another texture and am multiplying that image by the map. So now I have this!
Q