Jb
jamacanbacn.bsky.social
Jb
@jamacanbacn.bsky.social
QA tester indie dev and level design
https://jbacn.com
How it feels using Unreal Engine sometimes 😞 #unrealengine #gamedev
October 17, 2025 at 5:22 AM
so I just setup arch linux...
September 26, 2025 at 7:41 AM
I have been working more on my tetridle game where you passively gain pieces to play tetr*s and it includes a rest mode idle mechanic and a path of exile level skill tree.
Spent some time adding the hover piece and unlocking the hold button. Also extending to implement more passive currencies
July 19, 2025 at 9:53 AM
Extremely ready to speedrun
March 18, 2025 at 5:19 AM
In efforts to hone the level design and make it faster for RocketJump™️ i have moved all textures into a gameconfig. Previously i would need to texture after importing into Unreal. Now i can do it all straight from Trenchbroom.
December 7, 2024 at 9:03 AM
Have a really terrible version of wallrun added.
I decided to just go insane and throw every movement mechanic in cause of Echo Point being insanely fun.

Currently I have Source engine accel and bhop + abh
and quake autohop. Added a dash and now I will have wallrun on top of all the rockets
November 21, 2024 at 5:26 AM